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INFINITE vs Inner Circle Academy · NODWIN Clutch Series 11 ·

INFINITE 13–5 Inner Circle Academy · Mirage

INFINITE won Mirage 13–5.

INFINITE won 8 of 12 rounds on CT and 5 of 12 on T.

Inner Circle Academy won 7 of 12 rounds on CT and 4 of 12 on T.

L1seYoung had the best rating on the map, 1.80, with 28 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
INFINITE 13 8/12 5/12 2/2
Inner Circle Academy 5 7/12 4/12 0/2

INFINITE

Player K D A +/− ADR KAST HS% Swing Rating
sl3nd 24 15 3 +9 113.3 75.0% 33.3% +4.1% 1.64
kreaz 18 16 10 +2 83.5 75.0% 61.1% +2.1% 1.33
volt 14 17 2 -3 53.2 83.3% 42.9% -1.3% 1.02
Dytor 14 18 9 -4 65.2 66.7% 35.7% -0.6% 1.01
Blytz 11 20 9 -9 63.5 83.3% 45.5% -3.8% 0.79

Inner Circle Academy

Player K D A +/− ADR KAST HS% Swing Rating
L1seYoung 28 17 6 +11 128.0 83.3% 53.6% +4.5% 1.80
tamefear 18 17 6 +1 89.6 87.5% 77.8% -0.1% 1.27
Flierax 17 13 3 +4 79.3 75.0% 11.8% +2.2% 1.27
3ippoch 14 16 5 -2 61.8 58.3% 64.3% -2.2% 0.90
n0rths 9 18 4 -9 35.9 66.7% 55.6% -4.8% 0.58

Rounds

  1. Round 1 T win Terrorists win
  2. Round 2 T win Terrorists win
  3. Round 3 T win Bomb exploded
  4. Round 4 CT win Counter-Terrorists win
  5. Round 5 CT win Counter-Terrorists win
  6. Round 6 CT win Bomb defused
  7. Round 7 T win Bomb exploded
  8. Round 8 CT win Counter-Terrorists win
  9. Round 9 CT win Counter-Terrorists win
  10. Round 10 CT win Counter-Terrorists win
  11. Round 11 T win Terrorists win
  12. Round 12 CT win Counter-Terrorists win
  13. Round 13 CT win Counter-Terrorists win
  14. Round 14 CT win Counter-Terrorists win
  15. Round 15 CT win Bomb defused
  16. Round 16 CT win Bomb defused
  17. Round 17 T win Terrorists win
  18. Round 18 CT win Time ran out
  19. Round 19 CT win Time ran out
  20. Round 20 T win Terrorists win
  21. Round 21 CT win Counter-Terrorists win
  22. Round 22 T win Terrorists win
  23. Round 23 T win Terrorists win
  24. Round 24 CT win Counter-Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer