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Inner Circle Academy vs BRUTE · ESL Challenger League Season 52 Europe Cup 1 ·

Inner Circle Academy 11–13 BRUTE · Nuke

BRUTE won Nuke 13–11.

Inner Circle Academy won 5 of 12 rounds on CT and 6 of 12 on T.

BRUTE won 6 of 12 rounds on CT and 7 of 12 on T.

aidKiT had the best rating on the map, 1.77, with 24 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
Inner Circle Academy 11 5/12 6/12 1/2
BRUTE 13 6/12 7/12 1/2

Inner Circle Academy

Player K D A +/− ADR KAST HS% Swing Rating
NaYz 15 17 1 -2 80.5 58.3% 46.7% +2.1% 1.25
n0rths 14 16 2 -2 67.0 62.5% 50.0% -0.6% 1.15
tamefear 14 18 4 -4 62.1 62.5% 57.1% -1.1% 1.07
3ippoch 14 19 4 -5 69.5 75.0% 71.4% +0.8% 1.15
L1seYoung 8 19 6 -11 40.6 66.7% 87.5% -0.7% 0.79
Coach|d1maskin 0 0 0 0 0.0 100.0% – 0.0% 0.78

BRUTE

Player K D A +/− ADR KAST HS% Swing Rating
aidKiT 24 8 3 +16 125.3 87.5% 20.8% +5.1% 1.77
ZEDKO 21 11 3 +10 107.3 83.3% 57.1% +0.3% 1.37
majky 16 16 2 0 101.6 79.2% 87.5% -0.9% 1.07
hfah 15 13 5 +2 83.7 83.3% 40.0% -1.1% 1.07
nbqq 13 17 8 -4 83.3 83.3% 53.8% -4.0% 0.86

Rounds

  1. Round 1 CT win Counter-Terrorists win
  2. Round 2 T win Terrorists win
  3. Round 3 T win Terrorists win
  4. Round 4 T win Terrorists win
  5. Round 5 CT win Bomb defused
  6. Round 6 T win Bomb exploded
  7. Round 7 CT win Bomb defused
  8. Round 8 T win Terrorists win
  9. Round 9 T win Bomb exploded
  10. Round 10 CT win Counter-Terrorists win
  11. Round 11 T win Bomb exploded
  12. Round 12 CT win Counter-Terrorists win
  13. Round 13 CT win Counter-Terrorists win
  14. Round 14 CT win Counter-Terrorists win
  15. Round 15 T win Bomb exploded
  16. Round 16 CT win Counter-Terrorists win
  17. Round 17 CT win Counter-Terrorists win
  18. Round 18 T win Bomb exploded
  19. Round 19 T win Bomb exploded
  20. Round 20 CT win Bomb defused
  21. Round 21 T win Terrorists win
  22. Round 22 T win Bomb exploded
  23. Round 23 T win Bomb exploded
  24. Round 24 CT win Counter-Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer