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INOX Division vs 6yuBoJlbl · CIS Esports League CyberClash Season 1 ·

INOX Division 2–12 6yuBoJlbl · Dust2

6yuBoJlbl won Dust2 12–2.

INOX Division won 3 of 12 rounds on CT and 9 of 12 on T.

6yuBoJlbl won 3 of 12 rounds on CT and 9 of 12 on T.

tasman had the best rating on the map, 1.58, with 28 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
INOX Division 2 3/12 9/12 1/2
6yuBoJlbl 12 3/12 9/12 1/2

INOX Division

Player K D A +/− ADR KAST HS% Swing Rating
FenomeN-- 25 15 3 +10 98.7 78.6% 28.0% +3.3% 1.52
k0s 22 19 8 +3 84.4 78.6% 45.5% +2.7% 1.33
finW 16 20 7 -4 68.7 71.4% 81.3% -2.7% 0.92
gooddeph 16 21 2 -5 59.0 75.0% 68.8% -0.9% 0.96
k1slll 11 25 8 -14 54.8 53.6% 54.5% -5.2% 0.57

6yuBoJlbl

Player K D A +/− ADR KAST HS% Swing Rating
tasman 28 18 4 +10 105.7 82.1% 64.3% +3.6% 1.58
stratefly 25 17 2 +8 83.1 64.3% 48.0% +3.5% 1.38
PUMP 18 19 8 -1 90.9 75.0% 61.1% +0.8% 1.20
ICY 17 15 4 +2 65.9 64.3% 11.8% -0.7% 1.02
krao 12 21 8 -9 53.3 67.9% 41.7% -4.5% 0.68

Rounds

  1. Round 1 T win Terrorists win
  2. Round 2 T win Bomb exploded
  3. Round 3 T win Bomb exploded
  4. Round 4 CT win Bomb defused
  5. Round 5 T win Bomb exploded
  6. Round 6 T win Bomb exploded
  7. Round 7 CT win Counter-Terrorists win
  8. Round 8 T win Bomb exploded
  9. Round 9 T win Terrorists win
  10. Round 10 T win Bomb exploded
  11. Round 11 T win Terrorists win
  12. Round 12 CT win Bomb defused
  13. Round 13 T win Bomb exploded
  14. Round 14 T win Terrorists win
  15. Round 15 T win Terrorists win
  16. Round 16 T win Bomb exploded
  17. Round 17 T win Terrorists win
  18. Round 18 CT win Counter-Terrorists win
  19. Round 19 T win Bomb exploded
  20. Round 20 T win Terrorists win
  21. Round 21 T win Bomb exploded
  22. Round 22 CT win Time ran out
  23. Round 23 CT win Time ran out
  24. Round 24 T win Terrorists win
  25. Round 25 CT win Counter-Terrorists win
  26. Round 26 CT win Counter-Terrorists win
  27. Round 27 CT win Counter-Terrorists win
  28. Round 28 T win Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer