Subtick

INOX Division vs SPARTA · NODWIN Clutch Series 12 ·

INOX Division 12–8 SPARTA · Inferno

INOX Division won Inferno 12–8.

INOX Division won 4 of 12 rounds on CT and 8 of 12 on T.

SPARTA won 4 of 12 rounds on CT and 8 of 12 on T.

TRAVIS had the best rating on the map, 1.28, with 23 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
INOX Division 12 4/12 8/12 1/2
SPARTA 8 4/12 8/12 1/2

INOX Division

Player K D A +/− ADR KAST HS% Swing Rating
gooddeph 22 19 3 +3 79.1 75.0% 31.8% +0.4% 1.27
FenomeN-- 17 17 4 0 76.5 75.0% 35.3% -1.4% 1.12
k0s 16 21 5 -5 57.9 60.7% 31.3% -3.4% 0.79
finW 14 17 10 -3 78.3 82.1% 64.3% -1.4% 1.08
k1slll 12 21 11 -9 59.0 60.7% 50.0% -3.3% 0.73

SPARTA

Player K D A +/− ADR KAST HS% Swing Rating
TRAVIS 23 18 8 +5 96.6 85.7% 52.2% -0.1% 1.28
el1an 17 17 6 0 84.3 67.9% 29.4% -0.2% 1.11
interz 16 20 5 -4 63.0 67.9% 37.5% -1.4% 0.87
glowiing 15 18 8 -3 71.6 67.9% 33.3% -2.2% 0.92
NickelBack 8 20 8 -12 48.5 57.1% 25.0% -4.5% 0.59

Rounds

  1. Round 1 T win Terrorists win
  2. Round 2 T win Bomb exploded
  3. Round 3 T win Terrorists win
  4. Round 4 T win Bomb exploded
  5. Round 5 T win Bomb exploded
  6. Round 6 CT win Counter-Terrorists win
  7. Round 7 T win Bomb exploded
  8. Round 8 CT win Time ran out
  9. Round 9 T win Bomb exploded
  10. Round 10 CT win Bomb defused
  11. Round 11 CT win Counter-Terrorists win
  12. Round 12 T win Terrorists win
  13. Round 13 T win Bomb exploded
  14. Round 14 T win Bomb exploded
  15. Round 15 T win Bomb exploded
  16. Round 16 T win Bomb exploded
  17. Round 17 CT win Counter-Terrorists win
  18. Round 18 CT win Counter-Terrorists win
  19. Round 19 T win Terrorists win
  20. Round 20 CT win Time ran out
  21. Round 21 T win Bomb exploded
  22. Round 22 T win Bomb exploded
  23. Round 23 T win Bomb exploded
  24. Round 24 CT win Counter-Terrorists win
  25. Round 25 T win Bomb exploded
  26. Round 26 T win Bomb exploded
  27. Round 27 T win Bomb exploded
  28. Round 28 CT win Bomb defused

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer