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Isurus vs Turma do Pagode · PGL Masters Bucharest 2026 South America Open Qualifier 2 ·

Isurus 11–8 Turma do Pagode · Ancient

Isurus won Ancient 11–8.

Isurus won 8 of 12 rounds on CT and 3 of 12 on T.

Turma do Pagode won 9 of 12 rounds on CT and 4 of 12 on T.

rzk had the best rating on the map, 1.56, with 23 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
Isurus 11 8/12 3/12 1/2
Turma do Pagode 8 9/12 4/12 1/2

Isurus

Player K D A +/− ADR KAST HS% Swing Rating
rzk 23 18 5 +5 97.6 64.0% 65.2% +3.5% 1.56
atarax1a 19 19 5 0 85.2 68.0% 21.1% +1.8% 1.29
deco 12 18 5 -6 55.3 56.0% 41.7% +0.5% 0.92
dott1 10 19 6 -9 55.8 60.0% 50.0% -3.0% 0.75
Hezz 8 23 8 -15 37.4 56.0% 12.5% -5.9% 0.47

Turma do Pagode

Player K D A +/− ADR KAST HS% Swing Rating
Tuurtle 21 15 5 +6 90.1 84.0% 47.6% +1.1% 1.28
naitte 20 14 5 +6 84.6 84.0% 60.0% +0.7% 1.24
WOOD7 17 15 1 +2 68.4 68.0% 11.8% +1.7% 1.14
danoco 17 19 9 -2 85.4 76.0% 64.7% -2.7% 1.03
matios 16 14 7 +2 64.6 76.0% 50.0% -1.3% 1.05

Rounds

  1. Round 1 CT win Counter-Terrorists win
  2. Round 2 CT win Counter-Terrorists win
  3. Round 3 CT win Bomb defused
  4. Round 4 CT win Time ran out
  5. Round 5 CT win Counter-Terrorists win
  6. Round 6 CT win Bomb defused
  7. Round 7 T win Bomb exploded
  8. Round 8 CT win Counter-Terrorists win
  9. Round 9 CT win Bomb defused
  10. Round 10 T win Terrorists win
  11. Round 11 T win Terrorists win
  12. Round 12 T win Terrorists win
  13. Round 13 CT win Counter-Terrorists win
  14. Round 14 CT win Time ran out
  15. Round 15 CT win Counter-Terrorists win
  16. Round 16 CT win Bomb defused
  17. Round 17 T win Bomb exploded
  18. Round 18 T win Terrorists win
  19. Round 19 CT win Counter-Terrorists win
  20. Round 20 CT win Counter-Terrorists win
  21. Round 21 CT win Counter-Terrorists win
  22. Round 22 CT win Bomb defused
  23. Round 23 CT win Counter-Terrorists win
  24. Round 24 T win Terrorists win
  25. Round 25 CT win Counter-Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer