Subtick

Just Players vs benched gods · NODWIN Clutch Series 13 Closed Qualifier ·

Just Players 13–6 benched gods · Mirage

Just Players won Mirage 13–6.

Just Players won 7 of 12 rounds on CT and 6 of 12 on T.

benched gods won 6 of 12 rounds on CT and 5 of 12 on T.

h1te had the best rating on the map, 1.45, with 21 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
Just Players 13 7/12 6/12 1/2
benched gods 6 6/12 5/12 1/2

Just Players

Player K D A +/− ADR KAST HS% Swing Rating
h1te 21 15 4 +6 83.4 62.5% 33.3% +4.3% 1.45
sm3t 21 15 9 +6 82.7 62.5% 61.9% +0.4% 1.27
sstiNiX 16 16 13 0 78.9 87.5% 43.8% -1.6% 1.21
wh1teout 16 17 4 -1 79.5 75.0% 56.3% -0.3% 1.14
Temny Prince 16 18 9 -2 79.8 75.0% 75.0% -0.2% 1.12

benched gods

Player K D A +/− ADR KAST HS% Swing Rating
yoyoS2 20 18 3 +2 101.4 66.7% 35.0% -0.4% 1.32
Wign 20 20 2 0 79.6 54.2% 35.0% +0.2% 1.09
facer 18 18 11 0 98.0 75.0% 38.9% +2.7% 1.31
K014NZ 13 17 4 -4 45.6 58.3% 38.5% -1.6% 0.81
norescue 10 17 5 -7 47.3 54.2% 70.0% -3.6% 0.72

Rounds

  1. Round 1 T win Terrorists win
  2. Round 2 T win Terrorists win
  3. Round 3 T win Terrorists win
  4. Round 4 T win Bomb exploded
  5. Round 5 CT win Counter-Terrorists win
  6. Round 6 T win Terrorists win
  7. Round 7 CT win Counter-Terrorists win
  8. Round 8 CT win Counter-Terrorists win
  9. Round 9 CT win Counter-Terrorists win
  10. Round 10 T win Terrorists win
  11. Round 11 CT win Time ran out
  12. Round 12 CT win Counter-Terrorists win
  13. Round 13 T win Bomb exploded
  14. Round 14 T win Terrorists win
  15. Round 15 T win Bomb exploded
  16. Round 16 T win Terrorists win
  17. Round 17 CT win Counter-Terrorists win
  18. Round 18 T win Terrorists win
  19. Round 19 CT win Counter-Terrorists win
  20. Round 20 CT win Counter-Terrorists win
  21. Round 21 CT win Counter-Terrorists win
  22. Round 22 CT win Counter-Terrorists win
  23. Round 23 CT win Counter-Terrorists win
  24. Round 24 CT win Counter-Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer