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Just Players vs ENCE · CCT 2026 Europe Series 9 ·

Just Players 12–7 ENCE · Nuke

Just Players won Nuke 12–7.

Just Players won 7 of 12 rounds on CT and 5 of 12 on T.

ENCE won 7 of 12 rounds on CT and 5 of 12 on T.

millert had the best rating on the map, 1.28, with 18 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
Just Players 12 7/12 5/12 0/2
ENCE 7 7/12 5/12 2/2

Just Players

Player K D A +/− ADR KAST HS% Swing Rating
bl1x1 19 18 5 +1 74.5 75.0% 73.7% +1.8% 1.26
h1te 19 18 4 +1 73.8 75.0% 47.4% -1.1% 1.11
Temny Prince 18 18 3 0 72.2 85.7% 66.7% +0.5% 1.21
sm3t 16 20 3 -4 59.2 64.3% 56.3% -2.3% 0.89
sstiNiX 15 19 4 -4 65.7 71.4% 53.3% -2.1% 0.95

ENCE

Player K D A +/− ADR KAST HS% Swing Rating
HENU 22 18 6 +4 87.2 71.4% 63.6% +1.4% 1.26
Schwarz 19 21 7 -2 72.8 78.6% 52.6% -0.6% 1.06
millert 18 13 3 +5 67.1 85.7% 27.8% +2.3% 1.28
teme 18 18 7 0 72.3 64.3% 66.7% +0.5% 1.05
joeski 15 16 5 -1 52.9 82.1% 60.0% -0.7% 0.99

Rounds

  1. Round 1 T win Terrorists win
  2. Round 2 T win Terrorists win
  3. Round 3 T win Bomb exploded
  4. Round 4 CT win Counter-Terrorists win
  5. Round 5 T win Bomb exploded
  6. Round 6 T win Terrorists win
  7. Round 7 CT win Time ran out
  8. Round 8 CT win Time ran out
  9. Round 9 CT win Counter-Terrorists win
  10. Round 10 CT win Counter-Terrorists win
  11. Round 11 CT win Counter-Terrorists win
  12. Round 12 CT win Counter-Terrorists win
  13. Round 13 CT win Counter-Terrorists win
  14. Round 14 CT win Counter-Terrorists win
  15. Round 15 CT win Bomb defused
  16. Round 16 T win Bomb exploded
  17. Round 17 T win Bomb exploded
  18. Round 18 T win Terrorists win
  19. Round 19 T win Bomb exploded
  20. Round 20 CT win Counter-Terrorists win
  21. Round 21 CT win Time ran out
  22. Round 22 CT win Counter-Terrorists win
  23. Round 23 CT win Counter-Terrorists win
  24. Round 24 T win Terrorists win
  25. Round 25 CT win Counter-Terrorists win
  26. Round 26 CT win Counter-Terrorists win
  27. Round 27 CT win Counter-Terrorists win
  28. Round 28 T win Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer