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Just Players vs FOKUS · PGL Bucharest 2027 Open Qualifier 2 ·

Just Players 12–6 FOKUS · Cache

Just Players won Cache 12–6.

Just Players won 6 of 12 rounds on CT and 6 of 12 on T.

FOKUS won 6 of 12 rounds on CT and 6 of 12 on T.

jocab had the best rating on the map, 1.61, with 30 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
Just Players 12 6/12 6/12 1/2
FOKUS 6 6/12 6/12 1/2

Just Players

Player K D A +/− ADR KAST HS% Swing Rating
sm3t 20 20 6 0 85.3 67.9% 70.0% +0.2% 1.27
sstiNiX 19 21 3 -2 70.4 64.3% 57.9% -2.5% 1.02
wh1teout 14 17 4 -3 60.3 82.1% 57.1% +1.5% 1.13
Temny Prince 12 22 1 -10 51.8 57.1% 66.7% -2.9% 0.76
h1te 12 24 8 -12 62.7 53.6% 50.0% -2.2% 0.80

FOKUS

Player K D A +/− ADR KAST HS% Swing Rating
jocab 30 14 6 +16 107.4 67.9% 53.3% +5.2% 1.61
podi 23 13 8 +10 100.3 89.3% 17.4% +2.6% 1.52
ztr 22 19 11 +3 88.8 78.6% 18.2% 0.0% 1.18
Banjo 15 16 9 -1 71.2 78.6% 33.3% +0.1% 1.00
Matheos 13 16 6 -3 55.7 78.6% 46.2% -2.0% 0.86

Rounds

  1. Round 1 CT win Bomb defused
  2. Round 2 CT win Time ran out
  3. Round 3 T win Terrorists win
  4. Round 4 T win Bomb exploded
  5. Round 5 T win Terrorists win
  6. Round 6 CT win Time ran out
  7. Round 7 CT win Counter-Terrorists win
  8. Round 8 T win Bomb exploded
  9. Round 9 CT win Counter-Terrorists win
  10. Round 10 T win Terrorists win
  11. Round 11 T win Terrorists win
  12. Round 12 CT win Bomb defused
  13. Round 13 CT win Counter-Terrorists win
  14. Round 14 CT win Counter-Terrorists win
  15. Round 15 T win Bomb exploded
  16. Round 16 CT win Time ran out
  17. Round 17 CT win Counter-Terrorists win
  18. Round 18 CT win Bomb defused
  19. Round 19 T win Terrorists win
  20. Round 20 T win Bomb exploded
  21. Round 21 T win Bomb exploded
  22. Round 22 CT win Counter-Terrorists win
  23. Round 23 T win Bomb exploded
  24. Round 24 T win Terrorists win
  25. Round 25 CT win Counter-Terrorists win
  26. Round 26 CT win Counter-Terrorists win
  27. Round 27 CT win Counter-Terrorists win
  28. Round 28 T win Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer