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Just Players vs Inner Circle Academy · NODWIN Clutch Series 10 ·

Just Players 19–16 Inner Circle Academy · Ancient

Just Players won Ancient 19–16.

Just Players won 7 of 12 rounds on CT and 5 of 12 on T.

Inner Circle Academy won 7 of 12 rounds on CT and 5 of 12 on T.

h1te had the best rating on the map, 1.62, with 33 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
Just Players 19 7/12 5/12 2/2
Inner Circle Academy 16 7/12 5/12 0/2

Just Players

Player K D A +/− ADR KAST HS% Swing Rating
h1te 33 22 6 +11 110.4 74.3% 18.2% +4.1% 1.62
spirit 27 28 13 -1 84.4 71.4% 77.8% +0.2% 1.25
sm3t 21 26 10 -5 69.4 74.3% 47.6% -0.7% 1.08
kAlash 21 27 6 -6 58.9 57.1% 42.9% -0.9% 0.97
sstiNiX 20 23 9 -3 64.6 62.9% 55.0% -2.0% 0.94

Inner Circle Academy

Player K D A +/− ADR KAST HS% Swing Rating
tamefear 26 26 8 0 86.5 80.0% 53.8% -0.9% 1.12
L1seYoung 25 28 6 -3 78.1 71.4% 64.0% -2.4% 0.93
n0rths 24 21 5 +3 68.5 82.9% 54.2% +1.9% 1.20
3ippoch 24 29 11 -5 76.2 74.3% 66.7% -1.8% 0.96
NaYz 21 24 9 -3 64.8 65.7% 23.8% -2.5% 0.88

Rounds

  1. Round 1 T win Terrorists win
  2. Round 2 T win Terrorists win
  3. Round 3 CT win Counter-Terrorists win
  4. Round 4 T win Bomb exploded
  5. Round 5 CT win Bomb defused
  6. Round 6 CT win Bomb defused
  7. Round 7 CT win Counter-Terrorists win
  8. Round 8 CT win Bomb defused
  9. Round 9 CT win Counter-Terrorists win
  10. Round 10 T win Terrorists win
  11. Round 11 CT win Bomb defused
  12. Round 12 T win Terrorists win
  13. Round 13 CT win Bomb defused
  14. Round 14 CT win Counter-Terrorists win
  15. Round 15 CT win Counter-Terrorists win
  16. Round 16 T win Terrorists win
  17. Round 17 CT win Bomb defused
  18. Round 18 T win Bomb exploded
  19. Round 19 T win Bomb exploded
  20. Round 20 T win Terrorists win
  21. Round 21 CT win Time ran out
  22. Round 22 T win Terrorists win
  23. Round 23 CT win Counter-Terrorists win
  24. Round 24 CT win Bomb defused
  25. Round 25 T win Bomb exploded
  26. Round 26 CT win Counter-Terrorists win
  27. Round 27 T win Bomb exploded
  28. Round 28 CT win Counter-Terrorists win
  29. Round 29 T win Terrorists win
  30. Round 30 T win Terrorists win
  31. Round 31 T win Terrorists win
  32. Round 32 T win Terrorists win
  33. Round 33 T win Terrorists win
  34. Round 34 T win Bomb exploded
  35. Round 35 CT win Counter-Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer