Subtick

Just Players vs Misa · NODWIN Clutch Series 13 Closed Qualifier ·

Just Players 16–6 Misa · Anubis

Just Players won Anubis 16–6.

Just Players won 6 of 12 rounds on CT and 6 of 12 on T.

Misa won 6 of 12 rounds on CT and 6 of 12 on T.

sm3t had the best rating on the map, 1.50, with 25 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
Just Players 16 6/12 6/12 1/2
Misa 6 6/12 6/12 1/2

Just Players

Player K D A +/− ADR KAST HS% Swing Rating
sm3t 25 20 7 +5 93.4 78.6% 68.0% +3.2% 1.50
wh1teout 22 19 7 +3 78.7 75.0% 40.9% +0.4% 1.18
Temny Prince 20 16 5 +4 70.6 71.4% 70.0% +0.3% 1.19
sstiNiX 18 17 14 +1 77.4 78.6% 66.7% +0.8% 1.20
h1te 17 13 5 +4 71.2 78.6% 17.6% +1.3% 1.22

Misa

Player K D A +/− ADR KAST HS% Swing Rating
h0kz 21 20 4 +1 88.2 64.3% 47.6% -0.1% 1.27
EMSTAR 19 21 7 -2 86.0 71.4% 52.6% +0.1% 1.12
cyber 16 18 5 -2 65.9 60.7% 37.5% -0.3% 0.98
S3NSEY 16 23 5 -7 59.9 64.3% 6.3% -2.4% 0.84
Zuedsta 13 20 3 -7 59.0 64.3% 53.8% -3.3% 0.82

Rounds

  1. Round 1 T win Terrorists win
  2. Round 2 T win Terrorists win
  3. Round 3 T win Terrorists win
  4. Round 4 CT win Counter-Terrorists win
  5. Round 5 CT win Time ran out
  6. Round 6 T win Bomb exploded
  7. Round 7 T win Terrorists win
  8. Round 8 T win Bomb exploded
  9. Round 9 CT win Bomb defused
  10. Round 10 CT win Counter-Terrorists win
  11. Round 11 CT win Counter-Terrorists win
  12. Round 12 CT win Counter-Terrorists win
  13. Round 13 T win Terrorists win
  14. Round 14 T win Terrorists win
  15. Round 15 T win Terrorists win
  16. Round 16 CT win Time ran out
  17. Round 17 CT win Bomb defused
  18. Round 18 T win Bomb exploded
  19. Round 19 CT win Counter-Terrorists win
  20. Round 20 T win Terrorists win
  21. Round 21 CT win Counter-Terrorists win
  22. Round 22 CT win Bomb defused
  23. Round 23 CT win Counter-Terrorists win
  24. Round 24 T win Terrorists win
  25. Round 25 T win Terrorists win
  26. Round 26 T win Terrorists win
  27. Round 27 T win Terrorists win
  28. Round 28 CT win Counter-Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer