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Kaleido vs Chinggis Warriors · ESL Challenger League Season 52 Asia-Pacific Cup 3 ·

Kaleido 13–4 Chinggis Warriors · Ancient

Kaleido won Ancient 13–4.

Kaleido won 9 of 11 rounds on CT and 4 of 12 on T.

Chinggis Warriors won 8 of 12 rounds on CT and 2 of 11 on T.

Rage had the best rating on the map, 1.84, with 25 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
Kaleido 13 9/11 4/12 2/2
Chinggis Warriors 4 8/12 2/11 0/2

Kaleido

Player K D A +/− ADR KAST HS% Swing Rating
Rage 25 12 4 +13 118.4 82.6% 32.0% +6.2% 1.84
chuzhongT 19 14 0 +5 80.9 82.6% 63.2% +1.1% 1.24
suki 17 14 5 +3 81.4 73.9% 70.6% +1.7% 1.27
expSasiKi 16 14 6 +2 80.7 87.0% 50.0% -2.1% 1.08
SPine 11 13 9 -2 55.5 65.2% 72.7% -2.4% 0.86

Chinggis Warriors

Player K D A +/− ADR KAST HS% Swing Rating
cool4st 15 18 9 -3 85.3 69.6% 40.0% -0.2% 1.17
sk0R 14 18 6 -4 71.2 52.2% 57.1% -0.2% 1.00
fury5k 14 19 5 -5 77.6 65.2% 57.1% -1.5% 1.03
tikuak 12 17 4 -5 60.4 73.9% 33.3% -0.6% 0.99
ROUX 11 18 2 -7 49.9 60.9% 90.9% -2.9% 0.80
Coach|Redka 0 0 0 0 0.0 100.0% – 0.0% 0.78

Rounds

  1. Round 1 T win Terrorists win
  2. Round 2 T win Bomb exploded
  3. Round 3 CT win Bomb defused
  4. Round 4 CT win Counter-Terrorists win
  5. Round 5 CT win Counter-Terrorists win
  6. Round 6 CT win Counter-Terrorists win
  7. Round 7 CT win Counter-Terrorists win
  8. Round 8 CT win Counter-Terrorists win
  9. Round 9 CT win Bomb defused
  10. Round 10 CT win Bomb defused
  11. Round 11 T win Terrorists win
  12. Round 12 T win Terrorists win
  13. Round 13 CT win Bomb defused
  14. Round 14 CT win Counter-Terrorists win
  15. Round 15 CT win Bomb defused
  16. Round 16 T win Bomb exploded
  17. Round 17 CT win Counter-Terrorists win
  18. Round 18 CT win Counter-Terrorists win
  19. Round 19 CT win Counter-Terrorists win
  20. Round 20 CT win Counter-Terrorists win
  21. Round 21 CT win Counter-Terrorists win
  22. Round 22 T win Terrorists win
  23. Round 23 CT win Counter-Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer