Leo vs Ryvex · ESL Challenger League Season 52 Europe Cup 8 ·
Leo 13–11 Ryvex · Nuke
Leo won Nuke 13–11.
Leo won 2 of 3 rounds on CT and 11 of 12 on T.
Ryvex won 1 of 12 rounds on CT and 1 of 3 on T.
wfn had the best rating on the map, 1.72, with 14 kills.
2D replay
Rounds
| Teams | Rounds | CT rounds | T rounds | Pistols |
|---|---|---|---|---|
| Leo | 13 | 2/3 | 11/12 | 1/2 |
| Ryvex | 11 | 1/12 | 1/3 | 1/2 |
Leo
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| drac | 19 | 11 | 2 | +8 | 151.3 | 80.0% | 47.4% | +5.5% | 1.69 |
| aimy | 13 | 7 | 4 | +6 | 108.6 | 93.3% | 30.8% | +3.9% | 1.48 |
| Tarkky | 13 | 11 | 5 | +2 | 115.9 | 86.7% | 53.8% | -0.1% | 1.24 |
| leen | 12 | 8 | 6 | +4 | 109.2 | 86.7% | 58.3% | +3.1% | 1.41 |
| next1me | 7 | 9 | 3 | -2 | 72.4 | 80.0% | 42.9% | +0.9% | 0.97 |
| Coach|rjy | 0 | 0 | 0 | 0 | 0.0 | 100.0% | – | 0.0% | 0.78 |
Ryvex
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| wfn | 14 | 12 | 1 | +2 | 157.5 | 86.7% | 57.1% | -2.8% | 1.72 |
| jeyN | 10 | 11 | 2 | -1 | 75.9 | 73.3% | 30.0% | -0.7% | 1.29 |
| swaggy | 9 | 15 | 6 | -6 | 99.4 | 60.0% | 100.0% | +0.2% | 1.25 |
| N0R1 | 7 | 14 | 1 | -7 | 83.9 | 53.3% | 42.9% | -4.3% | 0.85 |
| oskvr | 6 | 14 | 0 | -8 | 46.3 | 66.7% | 50.0% | -6.9% | 0.57 |
| relax | 0 | 0 | 0 | 0 | 0.0 | 100.0% | – | 0.0% | 0.78 |
Rounds
- Round 1 T win Terrorists win
- Round 2 T win Bomb exploded
- Round 3 T win Bomb exploded
- Round 4 T win Terrorists win
- Round 5 T win Terrorists win
- Round 6 T win Terrorists win
- Round 7 T win Terrorists win
- Round 8 T win Bomb exploded
- Round 9 T win Terrorists win
- Round 10 T win Bomb exploded
- Round 11 CT win Counter-Terrorists win
- Round 12 T win Terrorists win
- Round 13 T win Terrorists win
- Round 14 CT win Counter-Terrorists win
- Round 15 CT win Bomb defused
Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer