Leo vs Vexar · ESL Challenger League Season 52 Europe Cup 2 ·
Leo 13–6 Vexar · Nuke
Leo won Nuke 13–6.
Leo won 4 of 7 rounds on CT and 9 of 12 on T.
Vexar won 3 of 12 rounds on CT and 3 of 7 on T.
drac had the best rating on the map, 1.78, with 19 kills.
2D replay
Rounds
| Teams | Rounds | CT rounds | T rounds | Pistols |
|---|---|---|---|---|
| Leo | 13 | 4/7 | 9/12 | 1/2 |
| Vexar | 6 | 3/12 | 3/7 | 1/2 |
Leo
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| leen | 23 | 9 | 3 | +14 | 105.1 | 78.9% | 52.2% | +7.0% | 1.66 |
| drac | 19 | 7 | 5 | +12 | 96.4 | 68.4% | 63.2% | +8.4% | 1.78 |
| Tarkky | 13 | 8 | 8 | +5 | 73.7 | 78.9% | 53.8% | +1.5% | 1.23 |
| next1me | 9 | 9 | 6 | 0 | 52.6 | 63.2% | 22.2% | +1.3% | 0.98 |
| aimy | 8 | 11 | 6 | -3 | 57.7 | 57.9% | 87.5% | -0.7% | 0.85 |
| Coach|rjy | 0 | 0 | 0 | 0 | 0.0 | 0.0% | – | 0.0% | 0.52 |
Vexar
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| ADntZ | 10 | 13 | 0 | -3 | 48.4 | 31.6% | 50.0% | +0.2% | 0.88 |
| obsward | 10 | 14 | 4 | -4 | 67.7 | 57.9% | 70.0% | -4.3% | 0.78 |
| Bottega666 | 10 | 15 | 3 | -5 | 62.8 | 52.6% | 80.0% | -2.1% | 0.89 |
| KEEMBO | 7 | 14 | 2 | -7 | 45.7 | 36.8% | 57.1% | -5.1% | 0.55 |
| datet | 7 | 16 | 4 | -9 | 51.7 | 42.1% | 71.4% | -6.1% | 0.54 |
Rounds
- Round 1 CT win Counter-Terrorists win
- Round 2 CT win Counter-Terrorists win
- Round 3 T win Bomb exploded
- Round 4 T win Terrorists win
- Round 5 T win Terrorists win
- Round 6 T win Bomb exploded
- Round 7 T win Bomb exploded
- Round 8 CT win Counter-Terrorists win
- Round 9 T win Terrorists win
- Round 10 T win Bomb exploded
- Round 11 T win Terrorists win
- Round 12 T win Terrorists win
- Round 13 CT win Bomb defused
- Round 14 CT win Counter-Terrorists win
- Round 15 T win Bomb exploded
- Round 16 T win Terrorists win
- Round 17 T win Bomb exploded
- Round 18 CT win Counter-Terrorists win
- Round 19 CT win Counter-Terrorists win
Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer