Subtick

Liquid vs Alliance · HyperX Roman Imperium Cup VI ·

Liquid 13–7 Alliance · Inferno

Liquid won Inferno 13–7.

Liquid won 7 of 12 rounds on CT and 6 of 7 on T.

Alliance won 1 of 7 rounds on CT and 5 of 12 on T.

jL had the best rating on the map, 1.72, with 21 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
Liquid 13 7/12 6/7 1/2
Alliance 7 1/7 5/12 1/2

Liquid

Player K D A +/− ADR KAST HS% Swing Rating
jL 21 10 5 +11 102.0 89.5% 52.4% +7.0% 1.72
ultimate 14 10 6 +4 85.1 63.2% 7.1% +2.3% 1.20
siuhy 14 12 6 +2 77.9 73.7% 64.3% +0.7% 1.09
NAF 12 9 5 +3 74.2 84.2% 50.0% +2.4% 1.20
EliGE 10 11 5 -1 64.3 84.2% 30.0% -1.0% 0.97

Alliance

Player K D A +/− ADR KAST HS% Swing Rating
MaiL09 14 15 5 -1 88.2 73.7% 42.9% -1.1% 1.34
avid 12 14 1 -2 64.7 57.9% 58.3% -1.5% 1.04
eraa 12 15 3 -3 91.8 68.4% 58.3% -1.6% 1.17
upE 9 14 1 -5 44.9 57.9% 44.4% -3.1% 0.80
twist 5 13 5 -8 42.2 68.4% 80.0% -4.2% 0.66

Rounds

  1. Round 1 T win Bomb exploded
  2. Round 2 T win Terrorists win
  3. Round 3 T win Terrorists win
  4. Round 4 CT win Counter-Terrorists win
  5. Round 5 CT win Counter-Terrorists win
  6. Round 6 T win Bomb exploded
  7. Round 7 CT win Time ran out
  8. Round 8 CT win Time ran out
  9. Round 9 CT win Counter-Terrorists win
  10. Round 10 T win Bomb exploded
  11. Round 11 CT win Bomb defused
  12. Round 12 CT win Counter-Terrorists win
  13. Round 13 T win Terrorists win
  14. Round 14 T win Bomb exploded
  15. Round 15 CT win Time ran out
  16. Round 16 T win Bomb exploded
  17. Round 17 T win Terrorists win
  18. Round 18 T win Bomb exploded
  19. Round 19 T win Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer