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Luminosity vs Astralis · Stake Ranked Episode 4 ·

Luminosity 11–2 Astralis · Nuke

Luminosity won Nuke 11–2.

Luminosity won 9 of 12 rounds on CT and 2 of 12 on T.

Astralis won 10 of 12 rounds on CT and 3 of 12 on T.

yxngstxr had the best rating on the map, 1.60, with 26 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
Luminosity 11 9/12 2/12 0/2
Astralis 2 10/12 3/12 2/2

Luminosity

Player K D A +/− ADR KAST HS% Swing Rating
yxngstxr 26 16 5 +10 99.7 70.8% 61.5% +4.7% 1.60
afro 18 15 1 +3 97.0 70.8% 44.4% +2.1% 1.38
AZUWU 14 17 6 -3 63.5 70.8% 64.3% -1.6% 0.93
lux 11 17 3 -6 42.1 50.0% 36.4% -3.8% 0.68
Rainwaker 11 17 6 -6 53.2 70.8% 54.5% -3.4% 0.83

Astralis

Player K D A +/− ADR KAST HS% Swing Rating
Staehr 22 17 4 +5 98.9 79.2% 45.5% +2.2% 1.47
ryu 17 15 4 +2 71.8 66.7% 35.3% +1.6% 1.23
jabbi 16 16 5 0 76.3 70.8% 75.0% +1.3% 1.15
phzy 15 15 3 0 70.2 58.3% 13.3% -0.4% 1.06
HooXi 12 17 7 -5 60.3 79.2% 50.0% -2.6% 0.92

Rounds

  1. Round 1 CT win Counter-Terrorists win
  2. Round 2 CT win Counter-Terrorists win
  3. Round 3 CT win Bomb defused
  4. Round 4 CT win Counter-Terrorists win
  5. Round 5 CT win Bomb defused
  6. Round 6 T win Terrorists win
  7. Round 7 T win Terrorists win
  8. Round 8 CT win Time ran out
  9. Round 9 CT win Counter-Terrorists win
  10. Round 10 CT win Counter-Terrorists win
  11. Round 11 CT win Counter-Terrorists win
  12. Round 12 CT win Counter-Terrorists win
  13. Round 13 T win Bomb exploded
  14. Round 14 T win Terrorists win
  15. Round 15 CT win Counter-Terrorists win
  16. Round 16 CT win Time ran out
  17. Round 17 CT win Counter-Terrorists win
  18. Round 18 CT win Counter-Terrorists win
  19. Round 19 CT win Counter-Terrorists win
  20. Round 20 CT win Time ran out
  21. Round 21 CT win Counter-Terrorists win
  22. Round 22 CT win Counter-Terrorists win
  23. Round 23 CT win Counter-Terrorists win
  24. Round 24 T win Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer