Marsborne vs F5 · NSTLGA League Season 1 ·
Marsborne 13–3 F5 · Overpass
Marsborne won Overpass 13–3.
Marsborne won 11 of 12 rounds on CT and 2 of 4 on T.
F5 won 2 of 4 rounds on CT and 1 of 12 on T.
Grizz had the best rating on the map, 1.81, with 20 kills.
2D replay
Rounds
| Teams | Rounds | CT rounds | T rounds | Pistols |
|---|---|---|---|---|
| Marsborne | 13 | 11/12 | 2/4 | 1/2 |
| F5 | 3 | 2/4 | 1/12 | 1/2 |
Marsborne
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| Grizz | 20 | 9 | 6 | +11 | 147.8 | 93.8% | 55.0% | +8.1% | 1.81 |
| ogwizard | 17 | 5 | 5 | +12 | 164.2 | 93.8% | 52.9% | +4.5% | 1.76 |
| marekiew | 14 | 6 | 4 | +8 | 93.8 | 93.8% | 71.4% | +3.8% | 1.42 |
| WUMBO | 12 | 9 | 4 | +3 | 93.2 | 93.8% | 50.0% | +0.5% | 1.21 |
| freshie | 11 | 9 | 4 | +2 | 84.3 | 93.8% | 63.6% | +0.6% | 1.13 |
| Coach|ItsLucid_ | 0 | 0 | 0 | 0 | 0.0 | 100.0% | – | 0.0% | 0.78 |
F5
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| neight | 11 | 16 | 1 | -5 | 102.3 | 56.3% | 63.6% | -3.0% | 1.27 |
| cmrn | 10 | 15 | 0 | -5 | 78.4 | 62.5% | 50.0% | -3.3% | 1.07 |
| Signal | 7 | 14 | 4 | -7 | 64.3 | 56.3% | 85.7% | -1.9% | 0.96 |
| bones | 6 | 14 | 2 | -8 | 54.8 | 56.3% | 83.3% | -3.7% | 0.76 |
| Kermi | 4 | 16 | 2 | -12 | 49.4 | 56.3% | 75.0% | -5.7% | 0.55 |
| Coach|Kurrent | 0 | 0 | 0 | 0 | 0.0 | 100.0% | – | 0.0% | 0.78 |
Rounds
- Round 1 CT win Counter-Terrorists win
- Round 2 CT win Counter-Terrorists win
- Round 3 T win Terrorists win
- Round 4 CT win Counter-Terrorists win
- Round 5 CT win Counter-Terrorists win
- Round 6 CT win Bomb defused
- Round 7 CT win Counter-Terrorists win
- Round 8 CT win Bomb defused
- Round 9 CT win Counter-Terrorists win
- Round 10 CT win Bomb defused
- Round 11 CT win Counter-Terrorists win
- Round 12 CT win Counter-Terrorists win
- Round 13 CT win Bomb defused
- Round 14 CT win Bomb defused
- Round 15 T win Bomb exploded
- Round 16 T win Terrorists win
Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer