MAYBE vs eternal premium · CCT 2026 Challengers Europe Series 7 ·
MAYBE 2–16 eternal premium · Dust2
eternal premium won Dust2 16–2.
MAYBE won 4 of 12 rounds on CT and 8 of 12 on T.
eternal premium won 4 of 12 rounds on CT and 8 of 12 on T.
saizius had the best rating on the map, 1.59, with 31 kills.
2D replay
Rounds
| Teams | Rounds | CT rounds | T rounds | Pistols |
|---|---|---|---|---|
| MAYBE | 2 | 4/12 | 8/12 | 1/2 |
| eternal premium | 16 | 4/12 | 8/12 | 1/2 |
MAYBE
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| shallthing | 25 | 19 | 5 | +6 | 83.8 | 80.0% | 64.0% | +1.5% | 1.32 |
| zogen | 23 | 16 | 9 | +7 | 78.3 | 70.0% | 65.2% | +1.9% | 1.32 |
| edixenn | 23 | 19 | 5 | +4 | 71.8 | 63.3% | 47.8% | +1.8% | 1.19 |
| thirtythird | 20 | 18 | 4 | +2 | 101.3 | 76.7% | 50.0% | +0.4% | 1.33 |
| Awi4 | 11 | 21 | 10 | -10 | 47.1 | 66.7% | 63.6% | -3.7% | 0.71 |
eternal premium
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| saizius | 31 | 19 | 6 | +12 | 106.3 | 80.0% | 61.3% | +3.4% | 1.59 |
| dazzy | 27 | 18 | 4 | +9 | 111.0 | 83.3% | 14.8% | +3.3% | 1.57 |
| Skept1k | 14 | 24 | 9 | -10 | 66.3 | 63.3% | 57.1% | -3.8% | 0.72 |
| p1kan0 | 13 | 19 | 4 | -6 | 45.5 | 63.3% | 76.9% | -1.1% | 0.83 |
| innerpeace | 9 | 24 | 5 | -15 | 34.4 | 50.0% | 44.4% | -4.5% | 0.49 |
Rounds
- Round 1 T win Terrorists win
- Round 2 T win Terrorists win
- Round 3 CT win Counter-Terrorists win
- Round 4 T win Terrorists win
- Round 5 T win Terrorists win
- Round 6 CT win Counter-Terrorists win
- Round 7 T win Bomb exploded
- Round 8 T win Terrorists win
- Round 9 T win Bomb exploded
- Round 10 CT win Counter-Terrorists win
- Round 11 T win Terrorists win
- Round 12 CT win Counter-Terrorists win
- Round 13 T win Terrorists win
- Round 14 T win Terrorists win
- Round 15 T win Bomb exploded
- Round 16 CT win Bomb defused
- Round 17 T win Bomb exploded
- Round 18 T win Bomb exploded
- Round 19 CT win Bomb defused
- Round 20 CT win Time ran out
- Round 21 T win Bomb exploded
- Round 22 CT win Bomb defused
- Round 23 T win Terrorists win
- Round 24 T win Terrorists win
- Round 25 T win Terrorists win
- Round 26 CT win Time ran out
- Round 27 CT win Time ran out
- Round 28 CT win Bomb defused
- Round 29 CT win Bomb defused
- Round 30 CT win Counter-Terrorists win
Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer