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MAYBE vs Illyrians · CCT 2026 Challengers Europe Series 7 ·

MAYBE 16–6 Illyrians · Mirage

MAYBE won Mirage 16–6.

MAYBE won 6 of 12 rounds on CT and 6 of 12 on T.

Illyrians won 6 of 12 rounds on CT and 6 of 12 on T.

zogen had the best rating on the map, 1.84, with 30 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
MAYBE 16 6/12 6/12 1/2
Illyrians 6 6/12 6/12 1/2

MAYBE

Player K D A +/− ADR KAST HS% Swing Rating
zogen 30 17 12 +13 112.2 75.0% 56.7% +7.0% 1.84
edixenn 26 20 6 +6 107.1 71.4% 69.2% +2.1% 1.48
thirtythird 23 19 3 +4 76.3 67.9% 26.1% +3.3% 1.38
Awi4 14 20 9 -6 58.9 71.4% 57.1% -3.7% 0.84
shallthing 13 24 5 -11 52.5 57.1% 76.9% -4.1% 0.66

Illyrians

Player K D A +/− ADR KAST HS% Swing Rating
BledarD 24 19 5 +5 84.8 67.9% 37.5% +2.0% 1.30
Lewis 23 23 10 0 97.0 78.6% 60.9% -0.3% 1.26
ammar 21 20 9 +1 94.1 67.9% 76.2% -1.6% 1.15
cerber 17 23 9 -6 69.6 67.9% 47.1% -3.5% 0.86
rosoneriii 15 21 7 -6 50.2 64.3% 53.3% -1.1% 0.88

Rounds

  1. Round 1 T win Terrorists win
  2. Round 2 T win Terrorists win
  3. Round 3 T win Terrorists win
  4. Round 4 T win Terrorists win
  5. Round 5 CT win Counter-Terrorists win
  6. Round 6 CT win Bomb defused
  7. Round 7 T win Terrorists win
  8. Round 8 T win Terrorists win
  9. Round 9 CT win Counter-Terrorists win
  10. Round 10 CT win Counter-Terrorists win
  11. Round 11 CT win Counter-Terrorists win
  12. Round 12 CT win Bomb defused
  13. Round 13 T win Terrorists win
  14. Round 14 T win Terrorists win
  15. Round 15 T win Terrorists win
  16. Round 16 CT win Bomb defused
  17. Round 17 CT win Time ran out
  18. Round 18 CT win Counter-Terrorists win
  19. Round 19 T win Terrorists win
  20. Round 20 CT win Bomb defused
  21. Round 21 CT win Counter-Terrorists win
  22. Round 22 T win Terrorists win
  23. Round 23 T win Terrorists win
  24. Round 24 CT win Counter-Terrorists win
  25. Round 25 T win Terrorists win
  26. Round 26 T win Terrorists win
  27. Round 27 T win Terrorists win
  28. Round 28 CT win Bomb defused

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer