MEIA NOITE vs QUINTESSÊNCIA · CCT 2026 Challengers South America Series 3 ·
MEIA NOITE 13–7 QUINTESSÊNCIA · Cache
MEIA NOITE won Cache 13–7.
MEIA NOITE won 7 of 12 rounds on CT and 5 of 12 on T.
QUINTESSÊNCIA won 7 of 12 rounds on CT and 5 of 12 on T.
edv had the best rating on the map, 1.54, with 26 kills.
2D replay
Rounds
| Teams | Rounds | CT rounds | T rounds | Pistols |
|---|---|---|---|---|
| MEIA NOITE | 13 | 7/12 | 5/12 | 1/2 |
| QUINTESSÊNCIA | 7 | 7/12 | 5/12 | 1/2 |
MEIA NOITE
QUINTESSÊNCIA
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| edv | 26 | 17 | 3 | +9 | 104.6 | 60.7% | 15.4% | +4.9% | 1.54 |
| cz1k4 | 21 | 19 | 3 | +2 | 74.8 | 57.1% | 28.6% | +0.5% | 1.07 |
| n0page | 16 | 21 | 7 | -5 | 59.7 | 57.1% | 37.5% | -2.7% | 0.80 |
| fl4sh | 15 | 19 | 5 | -4 | 52.5 | 64.3% | 40.0% | -2.1% | 0.88 |
| prozinszsz | 15 | 21 | 11 | -6 | 66.3 | 64.3% | 46.7% | -2.4% | 0.92 |
Rounds
- Round 1 T win Bomb exploded
- Round 2 T win Bomb exploded
- Round 3 CT win Time ran out
- Round 4 CT win Counter-Terrorists win
- Round 5 CT win Counter-Terrorists win
- Round 6 T win Terrorists win
- Round 7 CT win Bomb defused
- Round 8 CT win Counter-Terrorists win
- Round 9 CT win Counter-Terrorists win
- Round 10 CT win Counter-Terrorists win
- Round 11 T win Terrorists win
- Round 12 T win Terrorists win
- Round 13 T win Terrorists win
- Round 14 CT win Counter-Terrorists win
- Round 15 CT win Counter-Terrorists win
- Round 16 CT win Counter-Terrorists win
- Round 17 CT win Counter-Terrorists win
- Round 18 CT win Counter-Terrorists win
- Round 19 CT win Counter-Terrorists win
- Round 20 T win Terrorists win
- Round 21 T win Bomb exploded
- Round 22 CT win Counter-Terrorists win
- Round 23 T win Terrorists win
- Round 24 T win Terrorists win
- Round 25 CT win Counter-Terrorists win
- Round 26 CT win Counter-Terrorists win
- Round 27 T win Terrorists win
- Round 28 T win Terrorists win
Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer