Subtick

MIBR vs BC.Game · Stake Pulse Beat III ·

MIBR 12–5 BC.Game · Nuke

MIBR won Nuke 12–5.

MIBR won 7 of 12 rounds on CT and 5 of 12 on T.

BC.Game won 7 of 12 rounds on CT and 5 of 12 on T.

s1mple had the best rating on the map, 1.76, with 29 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
MIBR 12 7/12 5/12 1/2
BC.Game 5 7/12 5/12 1/2

MIBR

Player K D A +/− ADR KAST HS% Swing Rating
insani 25 20 7 +5 104.0 78.6% 60.0% +3.3% 1.48
tomaszin 18 19 5 -1 65.3 75.0% 33.3% -1.2% 1.00
venomzera 18 21 2 -3 63.0 57.1% 61.1% -2.6% 0.85
nqz 15 19 3 -4 60.7 71.4% 33.3% -1.1% 0.91
LNZ 10 23 2 -13 43.4 50.0% 80.0% -5.2% 0.48

BC.Game

Player K D A +/− ADR KAST HS% Swing Rating
s1mple 29 16 6 +13 103.5 85.7% 48.3% +5.6% 1.76
mzinho 23 13 2 +10 85.6 82.1% 60.9% +4.0% 1.55
Magisk 18 18 9 0 70.0 82.1% 55.6% -0.7% 1.10
Senzu 16 21 9 -5 78.0 78.6% 87.5% -1.2% 1.04
asap 13 16 7 -3 62.2 75.0% 61.5% -2.2% 0.94

Rounds

  1. Round 1 CT win Bomb defused
  2. Round 2 T win Bomb exploded
  3. Round 3 T win Bomb exploded
  4. Round 4 T win Terrorists win
  5. Round 5 CT win Time ran out
  6. Round 6 T win Bomb exploded
  7. Round 7 T win Bomb exploded
  8. Round 8 CT win Counter-Terrorists win
  9. Round 9 CT win Time ran out
  10. Round 10 CT win Counter-Terrorists win
  11. Round 11 CT win Counter-Terrorists win
  12. Round 12 CT win Bomb defused
  13. Round 13 CT win Counter-Terrorists win
  14. Round 14 CT win Counter-Terrorists win
  15. Round 15 CT win Counter-Terrorists win
  16. Round 16 T win Terrorists win
  17. Round 17 CT win Counter-Terrorists win
  18. Round 18 CT win Bomb defused
  19. Round 19 CT win Bomb defused
  20. Round 20 T win Terrorists win
  21. Round 21 CT win Counter-Terrorists win
  22. Round 22 T win Terrorists win
  23. Round 23 T win Terrorists win
  24. Round 24 T win Terrorists win
  25. Round 25 T win Terrorists win
  26. Round 26 T win Terrorists win
  27. Round 27 T win Terrorists win
  28. Round 28 CT win Counter-Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer