Subtick

MIBR vs Eternal Fire · IEM Beijing 2026 Closed Qualifier ·

MIBR 11–8 Eternal Fire · Mirage

MIBR won Mirage 11–8.

MIBR won 8 of 12 rounds on CT and 3 of 12 on T.

Eternal Fire won 9 of 12 rounds on CT and 4 of 12 on T.

jottAAA had the best rating on the map, 1.40, with 23 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
MIBR 11 8/12 3/12 1/2
Eternal Fire 8 9/12 4/12 1/2

MIBR

Player K D A +/− ADR KAST HS% Swing Rating
venomzera 19 18 7 +1 86.2 79.2% 63.2% +1.9% 1.28
LNZ 17 17 8 0 74.3 79.2% 58.8% +0.9% 1.19
insani 17 20 4 -3 85.5 62.5% 70.6% -1.7% 1.04
nqz 14 14 5 0 56.8 75.0% 0.0% -1.1% 1.04
tomaszin 13 19 7 -6 71.2 66.7% 61.5% -3.0% 0.86
yT 0 0 0 0 0.0 100.0% – 0.0% 0.78

Eternal Fire

Player K D A +/− ADR KAST HS% Swing Rating
jottAAA 23 17 5 +6 98.5 70.8% 52.2% +1.3% 1.40
soulfly 20 16 3 +4 84.9 70.8% 45.0% +1.2% 1.30
Kvem 18 14 6 +4 90.1 70.8% 83.3% +0.3% 1.31
regali 18 14 4 +4 84.6 75.0% 44.4% +1.2% 1.27
MisteM 8 19 3 -11 31.8 58.3% 37.5% -1.4% 0.62
Coach|LETN1 0 0 0 0 0.0 100.0% – 0.0% 0.78

Rounds

  1. Round 1 T win Terrorists win
  2. Round 2 CT win Counter-Terrorists win
  3. Round 3 CT win Bomb defused
  4. Round 4 CT win Counter-Terrorists win
  5. Round 5 CT win Bomb defused
  6. Round 6 CT win Counter-Terrorists win
  7. Round 7 T win Bomb exploded
  8. Round 8 CT win Bomb defused
  9. Round 9 CT win Counter-Terrorists win
  10. Round 10 CT win Counter-Terrorists win
  11. Round 11 T win Terrorists win
  12. Round 12 T win Terrorists win
  13. Round 13 T win Terrorists win
  14. Round 14 T win Bomb exploded
  15. Round 15 CT win Counter-Terrorists win
  16. Round 16 CT win Counter-Terrorists win
  17. Round 17 CT win Bomb defused
  18. Round 18 CT win Counter-Terrorists win
  19. Round 19 T win Terrorists win
  20. Round 20 CT win Counter-Terrorists win
  21. Round 21 CT win Counter-Terrorists win
  22. Round 22 CT win Bomb defused
  23. Round 23 CT win Bomb defused
  24. Round 24 CT win Counter-Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer