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MOUZ NXT vs HYPERSPIRIT · ESL Challenger League Season 52 Europe Cup 8 ·

MOUZ NXT 13–5 HYPERSPIRIT · Mirage

MOUZ NXT won Mirage 13–5.

MOUZ NXT won 8 of 11 rounds on CT and 5 of 12 on T.

HYPERSPIRIT won 7 of 12 rounds on CT and 3 of 11 on T.

eSx- had the best rating on the map, 1.68, with 23 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
MOUZ NXT 13 8/11 5/12 1/2
HYPERSPIRIT 5 7/12 3/11 1/2

MOUZ NXT

Player K D A +/− ADR KAST HS% Swing Rating
eSx- 23 15 4 +8 131.5 78.3% 17.4% +3.2% 1.68
deeN 16 16 9 0 95.0 82.6% 75.0% +1.1% 1.31
ay0k 15 16 1 -1 82.2 69.6% 73.3% -1.0% 1.13
Nikodeon 14 15 5 -1 89.1 65.2% 78.6% -1.8% 1.07
mixer 13 18 5 -5 78.7 73.9% 61.5% -1.5% 0.99
Coach|LMBT 0 0 0 0 0.0 100.0% – 0.0% 0.78

HYPERSPIRIT

Player K D A +/− ADR KAST HS% Swing Rating
d1maje 22 17 10 +5 121.2 73.9% 59.1% +1.4% 1.59
starplajerz 19 14 3 +5 106.9 82.6% 63.2% +1.5% 1.46
Scr0b 15 17 4 -2 84.9 78.3% 26.7% -1.9% 1.09
Q-Q 13 17 8 -4 88.7 73.9% 61.5% -2.0% 1.06
Ciocardau 12 19 8 -7 81.8 69.6% 58.3% -0.8% 0.95
Coach|Rickertje 0 0 0 0 0.0 100.0% – 0.0% 0.78

Rounds

  1. Round 1 CT win Counter-Terrorists win
  2. Round 2 CT win Bomb defused
  3. Round 3 CT win Counter-Terrorists win
  4. Round 4 CT win Bomb defused
  5. Round 5 T win Terrorists win
  6. Round 6 CT win Counter-Terrorists win
  7. Round 7 CT win Counter-Terrorists win
  8. Round 8 CT win Bomb defused
  9. Round 9 T win Bomb exploded
  10. Round 10 T win Bomb exploded
  11. Round 11 T win Bomb exploded
  12. Round 12 T win Terrorists win
  13. Round 13 CT win Bomb defused
  14. Round 14 CT win Counter-Terrorists win
  15. Round 15 CT win Counter-Terrorists win
  16. Round 16 T win Terrorists win
  17. Round 17 T win Terrorists win
  18. Round 18 T win Terrorists win
  19. Round 19 CT win Time ran out
  20. Round 20 CT win Time ran out
  21. Round 21 CT win Counter-Terrorists win
  22. Round 22 CT win Counter-Terrorists win
  23. Round 23 CT win Counter-Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer