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MOUZ vs Liquid · PGL Masters Bucharest 2026 ·

MOUZ 16–5 Liquid · Ancient

MOUZ won Ancient 16–5.

MOUZ won 7 of 12 rounds on CT and 5 of 12 on T.

Liquid won 7 of 12 rounds on CT and 5 of 12 on T.

torzsi had the best rating on the map, 1.40, with 23 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
MOUZ 16 7/12 5/12 0/2
Liquid 5 7/12 5/12 2/2

MOUZ

Player K D A +/− ADR KAST HS% Swing Rating
torzsi 23 16 4 +7 93.0 82.8% 43.5% +3.1% 1.40
xelex 22 18 10 +4 75.9 82.8% 77.3% +2.0% 1.18
PR 21 18 5 +3 67.9 86.2% 47.6% +0.5% 1.14
Spinx 20 17 8 +3 75.3 82.8% 75.0% -0.6% 1.14
xertioN 20 19 8 +1 73.6 65.5% 55.0% 0.0% 1.03

Liquid

Player K D A +/− ADR KAST HS% Swing Rating
EliGE 22 25 7 -3 94.6 72.4% 72.7% -2.5% 1.17
NAF 21 19 5 +2 72.8 79.3% 47.6% +2.2% 1.35
malbsMd 20 23 7 -3 83.5 72.4% 60.0% -0.6% 1.17
Jorko 13 18 3 -5 50.7 65.5% 53.8% -0.7% 0.94
JT 10 21 10 -11 56.8 58.6% 60.0% -5.5% 0.65

Rounds

  1. Round 1 CT win Counter-Terrorists win
  2. Round 2 CT win Counter-Terrorists win
  3. Round 3 CT win Counter-Terrorists win
  4. Round 4 CT win Counter-Terrorists win
  5. Round 5 T win Bomb exploded
  6. Round 6 T win Terrorists win
  7. Round 7 CT win Time ran out
  8. Round 8 CT win Bomb defused
  9. Round 9 T win Bomb exploded
  10. Round 10 T win Bomb exploded
  11. Round 11 T win Bomb exploded
  12. Round 12 CT win Counter-Terrorists win
  13. Round 13 T win Bomb exploded
  14. Round 14 CT win Counter-Terrorists win
  15. Round 15 CT win Counter-Terrorists win
  16. Round 16 T win Bomb exploded
  17. Round 17 CT win Counter-Terrorists win
  18. Round 18 CT win Bomb defused
  19. Round 19 CT win Bomb defused
  20. Round 20 CT win Counter-Terrorists win
  21. Round 21 CT win Counter-Terrorists win
  22. Round 22 T win Terrorists win
  23. Round 23 T win Bomb exploded
  24. Round 24 T win Terrorists win
  25. Round 25 CT win Bomb defused
  26. Round 26 T win Terrorists win
  27. Round 27 CT win Bomb defused
  28. Round 28 T win Bomb exploded
  29. Round 29 T win Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer