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Nexus vs Black Phoenix · CCT 2026 Europe Series 10 ·

Nexus 13–6 Black Phoenix · Anubis

Nexus won Anubis 13–6.

Nexus won 6 of 12 rounds on CT and 6 of 12 on T.

Black Phoenix won 6 of 12 rounds on CT and 6 of 12 on T.

karnez had the best rating on the map, 1.53, with 26 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
Nexus 13 6/12 6/12 1/2
Black Phoenix 6 6/12 6/12 1/2

Nexus

Player K D A +/− ADR KAST HS% Swing Rating
s0und 25 19 4 +6 96.7 75.9% 60.0% +1.9% 1.40
fNk 25 19 6 +6 90.7 72.4% 52.0% +3.9% 1.40
Nexius 15 20 8 -5 54.5 65.5% 53.3% -3.9% 0.77
HOLY 15 22 9 -7 69.0 69.0% 73.3% -1.3% 0.94
shield 13 22 4 -9 61.8 65.5% 30.8% -3.7% 0.76

Black Phoenix

Player K D A +/− ADR KAST HS% Swing Rating
karnez 26 17 5 +9 102.4 69.0% 76.9% +3.5% 1.53
4X1s 23 17 5 +6 84.4 82.8% 34.8% +2.6% 1.41
MRcreed 22 20 6 +2 79.1 65.5% 68.2% +2.6% 1.27
topo 18 19 6 -1 58.9 75.9% 11.1% -1.3% 1.02
Salazar 13 20 7 -7 55.5 65.5% 61.5% -4.4% 0.76

Rounds

  1. Round 1 T win Terrorists win
  2. Round 2 T win Bomb exploded
  3. Round 3 T win Terrorists win
  4. Round 4 CT win Bomb defused
  5. Round 5 CT win Counter-Terrorists win
  6. Round 6 CT win Counter-Terrorists win
  7. Round 7 CT win Counter-Terrorists win
  8. Round 8 CT win Bomb defused
  9. Round 9 T win Terrorists win
  10. Round 10 T win Bomb exploded
  11. Round 11 T win Bomb exploded
  12. Round 12 CT win Bomb defused
  13. Round 13 T win Bomb exploded
  14. Round 14 T win Terrorists win
  15. Round 15 CT win Bomb defused
  16. Round 16 CT win Counter-Terrorists win
  17. Round 17 CT win Counter-Terrorists win
  18. Round 18 T win Bomb exploded
  19. Round 19 CT win Time ran out
  20. Round 20 T win Terrorists win
  21. Round 21 T win Terrorists win
  22. Round 22 T win Bomb exploded
  23. Round 23 CT win Bomb defused
  24. Round 24 CT win Counter-Terrorists win
  25. Round 25 T win Terrorists win
  26. Round 26 CT win Counter-Terrorists win
  27. Round 27 CT win Counter-Terrorists win
  28. Round 28 T win Terrorists win
  29. Round 29 T win Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer