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NEXVOID vs Chinggis Warriors · FISSURE Playground 3 Asia Closed Qualifier ·

NEXVOID 10–4 Chinggis Warriors · Ancient

NEXVOID won Ancient 10–4.

NEXVOID won 7 of 12 rounds on CT and 3 of 12 on T.

Chinggis Warriors won 7 of 12 rounds on CT and 5 of 12 on T.

AccuracyTG had the best rating on the map, 1.83, with 25 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
NEXVOID 10 7/12 3/12 2/2
Chinggis Warriors 4 7/12 5/12 0/2

NEXVOID

Player K D A +/− ADR KAST HS% Swing Rating
AccuracyTG 25 14 0 +11 107.1 80.0% 40.0% +4.7% 1.83
MiQ 16 20 2 -4 61.0 60.0% 62.5% -0.8% 1.03
xerolte 14 18 9 -4 80.8 60.0% 57.1% -0.1% 1.12
erkaSt 7 19 5 -12 45.3 64.0% 28.6% -4.2% 0.65
Zesta 7 21 5 -14 46.2 52.0% 85.7% -4.9% 0.56

Chinggis Warriors

Player K D A +/− ADR KAST HS% Swing Rating
cool4st 29 13 0 +16 109.0 88.0% 31.0% +6.3% 1.76
ROUX 17 14 1 +3 61.6 72.0% 70.6% +0.2% 1.02
sk0R 16 14 5 +2 70.8 96.0% 75.0% +0.9% 1.20
fury5k 15 17 6 -2 80.6 80.0% 86.7% -2.5% 0.96
yAmi 14 13 5 +1 67.8 84.0% 50.0% -1.3% 0.98

Rounds

  1. Round 1 T win Terrorists win
  2. Round 2 T win Terrorists win
  3. Round 3 CT win Counter-Terrorists win
  4. Round 4
  5. Round 5 CT win Bomb defused
  6. Round 6 T win Bomb exploded
  7. Round 7 CT win Counter-Terrorists win
  8. Round 8 CT win Counter-Terrorists win
  9. Round 9
  10. Round 10 CT win Counter-Terrorists win
  11. Round 11 CT win Counter-Terrorists win
  12. Round 12 CT win Counter-Terrorists win
  13. Round 13 CT win Counter-Terrorists win
  14. Round 14 T win Terrorists win
  15. Round 15 CT win Bomb defused
  16. Round 16 T win Terrorists win
  17. Round 17 T win Bomb exploded
  18. Round 18 T win Terrorists win
  19. Round 19 CT win Counter-Terrorists win
  20. Round 20 CT win Time ran out
  21. Round 21 CT win Bomb defused
  22. Round 22 CT win Bomb defused
  23. Round 23 CT win Bomb defused
  24. Round 24 T win Bomb exploded
  25. Round 25 T win Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer