Ninjas in Pyjamas vs Gentle Mates · RES Showdown 3: BLAST Premier Rising Event ·
Ninjas in Pyjamas 13–4 Gentle Mates · Nuke
Ninjas in Pyjamas won Nuke 13–4.
Ninjas in Pyjamas won 9 of 12 rounds on CT and 4 of 12 on T.
Gentle Mates won 8 of 12 rounds on CT and 3 of 12 on T.
MartinezSa had the best rating on the map, 1.61, with 21 kills.
2D replay
Rounds
| Teams | Rounds | CT rounds | T rounds | Pistols |
|---|---|---|---|---|
| Ninjas in Pyjamas | 13 | 9/12 | 4/12 | 0/2 |
| Gentle Mates | 4 | 8/12 | 3/12 | 2/2 |
Ninjas in Pyjamas
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| cairne | 23 | 19 | 5 | +4 | 94.7 | 75.0% | 34.8% | +3.5% | 1.40 |
| sjuush | 19 | 17 | 5 | +2 | 84.7 | 66.7% | 42.1% | +1.9% | 1.25 |
| xKacpersky | 16 | 16 | 2 | 0 | 64.9 | 66.7% | 50.0% | 0.0% | 1.09 |
| r1nkle | 12 | 16 | 4 | -4 | 61.3 | 70.8% | 33.3% | -0.5% | 0.90 |
| Snappi | 11 | 17 | 9 | -6 | 62.5 | 66.7% | 72.7% | -2.8% | 0.79 |
Gentle Mates
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| MartinezSa | 21 | 12 | 2 | +9 | 103.7 | 83.3% | 33.3% | +3.6% | 1.61 |
| dav1g | 17 | 16 | 5 | +1 | 68.3 | 70.8% | 47.1% | -0.4% | 1.14 |
| mopoz | 17 | 21 | 7 | -4 | 82.0 | 62.5% | 64.7% | -4.5% | 0.93 |
| sausol | 16 | 15 | 6 | +1 | 75.9 | 70.8% | 43.8% | +2.2% | 1.29 |
| alex | 14 | 17 | 8 | -3 | 69.3 | 75.0% | 50.0% | -3.0% | 0.97 |
Rounds
- Round 1 CT win Counter-Terrorists win
- Round 2 CT win Bomb defused
- Round 3 CT win Counter-Terrorists win
- Round 4 T win Terrorists win
- Round 5 T win Bomb exploded
- Round 6 T win Bomb exploded
- Round 7 T win Bomb exploded
- Round 8 CT win Bomb defused
- Round 9 CT win Bomb defused
- Round 10 CT win Counter-Terrorists win
- Round 11 CT win Counter-Terrorists win
- Round 12 CT win Bomb defused
- Round 13 T win Terrorists win
- Round 14 CT win Counter-Terrorists win
- Round 15 CT win Counter-Terrorists win
- Round 16 CT win Counter-Terrorists win
- Round 17 CT win Time ran out
- Round 18 T win Terrorists win
- Round 19 CT win Counter-Terrorists win
- Round 20 CT win Time ran out
- Round 21 CT win Counter-Terrorists win
- Round 22 T win Terrorists win
- Round 23 CT win Counter-Terrorists win
- Round 24 CT win Counter-Terrorists win
Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer