Nuclear TigeRES vs FORZE Reload · NODWIN Clutch Series 13 ·
Nuclear TigeRES 13–8 FORZE Reload · Anubis
Nuclear TigeRES won Anubis 13–8.
Nuclear TigeRES won 8 of 12 rounds on CT and 5 of 5 on T.
FORZE Reload won 0 of 5 rounds on CT and 4 of 12 on T.
flouzer 赤瞳 had the best rating on the map, 1.67, with 20 kills.
2D replay
Rounds
| Teams | Rounds | CT rounds | T rounds | Pistols |
|---|---|---|---|---|
| Nuclear TigeRES | 13 | 8/12 | 5/5 | 2/2 |
| FORZE Reload | 8 | 0/5 | 4/12 | 0/2 |
Nuclear TigeRES
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| flouzer 赤瞳 | 20 | 11 | 10 | +9 | 145.6 | 100.0% | 50.0% | +6.2% | 1.67 |
| senka | 15 | 9 | 8 | +6 | 89.7 | 82.4% | 60.0% | +1.4% | 1.19 |
| Djon | 13 | 7 | 4 | +6 | 69.3 | 88.2% | 30.8% | +0.7% | 1.14 |
| ayuki | 13 | 8 | 6 | +5 | 79.6 | 88.2% | 61.5% | +3.6% | 1.31 |
| tronic | 11 | 5 | 1 | +6 | 57.4 | 88.2% | 0.0% | +3.1% | 1.20 |
FORZE Reload
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| KusMe | 11 | 14 | 1 | -3 | 87.2 | 64.7% | 90.9% | +0.1% | 1.37 |
| HeCkBNk | 8 | 13 | 3 | -5 | 60.5 | 52.9% | 75.0% | -1.2% | 0.97 |
| NickelBack | 8 | 17 | 2 | -9 | 46.1 | 64.7% | 25.0% | -6.5% | 0.70 |
| YumsaN | 7 | 14 | 0 | -7 | 51.6 | 58.8% | 57.1% | -2.9% | 0.87 |
| Lack1 | 6 | 14 | 3 | -8 | 56.5 | 47.1% | 50.0% | -4.5% | 0.70 |
Rounds
- Round 1 CT win Counter-Terrorists win
- Round 2 CT win Counter-Terrorists win
- Round 3 CT win Counter-Terrorists win
- Round 4 CT win Counter-Terrorists win
- Round 5 CT win Bomb defused
- Round 6 CT win Counter-Terrorists win
- Round 7 T win Terrorists win
- Round 8 CT win Time ran out
- Round 9 T win Terrorists win
- Round 10 T win Terrorists win
- Round 11 CT win Bomb defused
- Round 12 T win Terrorists win
- Round 13 T win Terrorists win
- Round 14 T win Bomb exploded
- Round 15 T win Terrorists win
- Round 16 T win Terrorists win
- Round 17 T win Terrorists win
Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer