Nuclear TigeRES vs SPARTA · GLuck Moscow Cyber Games 2026 Closed Qualifier ·
Nuclear TigeRES 13–9 SPARTA · Cache
Nuclear TigeRES won Cache 13–9.
Nuclear TigeRES won 9 of 12 rounds on CT and 4 of 5 on T.
SPARTA won 1 of 5 rounds on CT and 3 of 12 on T.
z1k4 had the best rating on the map, 1.64, with 17 kills.
2D replay
Rounds
| Teams | Rounds | CT rounds | T rounds | Pistols |
|---|---|---|---|---|
| Nuclear TigeRES | 13 | 9/12 | 4/5 | 2/2 |
| SPARTA | 9 | 1/5 | 3/12 | 0/2 |
Nuclear TigeRES
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| ayuki | 17 | 8 | 2 | +9 | 118.9 | 76.5% | 58.8% | +3.1% | 1.49 |
| z1k4 | 17 | 9 | 4 | +8 | 153.9 | 82.4% | 47.1% | +2.9% | 1.64 |
| flouzer 赤瞳 | 16 | 8 | 2 | +8 | 105.3 | 94.1% | 62.5% | +2.1% | 1.40 |
| m1QUSE | 9 | 8 | 3 | +1 | 83.1 | 88.2% | 66.7% | +1.7% | 1.15 |
| senka | 7 | 8 | 5 | -1 | 72.2 | 88.2% | 42.9% | -2.0% | 0.90 |
SPARTA
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| el1an | 10 | 10 | 1 | 0 | 71.2 | 58.8% | 30.0% | +0.6% | 1.20 |
| glowiing | 10 | 14 | 3 | -4 | 77.6 | 52.9% | 50.0% | -2.6% | 1.05 |
| sugar | 10 | 15 | 2 | -5 | 71.3 | 52.9% | 70.0% | -0.4% | 1.09 |
| NickelBack | 8 | 13 | 0 | -5 | 51.4 | 58.8% | 50.0% | -1.2% | 0.92 |
| TRAVIS | 3 | 14 | 1 | -11 | 30.5 | 41.2% | 66.7% | -4.1% | 0.47 |
| Coach|RAiLWAY | 0 | 0 | 0 | 0 | 0.0 | 100.0% | – | 0.0% | 0.78 |
Rounds
- Round 1 CT win Counter-Terrorists win
- Round 2 CT win Bomb defused
- Round 3 T win Bomb exploded
- Round 4 CT win Time ran out
- Round 5 CT win Time ran out
- Round 6 CT win Bomb defused
- Round 7 CT win Time ran out
- Round 8 T win Terrorists win
- Round 9 CT win Counter-Terrorists win
- Round 10 CT win Time ran out
- Round 11 T win Terrorists win
- Round 12 CT win Bomb defused
- Round 13 T win Terrorists win
- Round 14 T win Bomb exploded
- Round 15 T win Terrorists win
- Round 16 CT win Counter-Terrorists win
- Round 17 T win Terrorists win
Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer