Overtake Sector vs Wanted Goons · CROSSFIRE Season 5 ·
Overtake Sector 10–13 Wanted Goons · Ancient
Wanted Goons won Ancient 13–10.
Overtake Sector won 7 of 12 rounds on CT and 3 of 11 on T.
Wanted Goons won 8 of 11 rounds on CT and 5 of 12 on T.
intra had the best rating on the map, 1.71, with 24 kills.
2D replay
Rounds
| Teams | Rounds | CT rounds | T rounds | Pistols |
|---|---|---|---|---|
| Overtake Sector | 10 | 7/12 | 3/11 | 0/2 |
| Wanted Goons | 13 | 8/11 | 5/12 | 2/2 |
Overtake Sector
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| intra | 24 | 17 | 6 | +7 | 128.9 | 69.6% | 41.7% | +4.6% | 1.71 |
| learsi | 15 | 17 | 4 | -2 | 88.9 | 60.9% | 40.0% | -1.8% | 1.11 |
| Sacrifice | 12 | 15 | 9 | -3 | 69.1 | 78.3% | 50.0% | -0.9% | 1.01 |
| jason | 12 | 16 | 10 | -4 | 81.8 | 78.3% | 41.7% | +0.6% | 1.14 |
| umar | 11 | 15 | 2 | -4 | 72.4 | 60.9% | 54.5% | -5.3% | 0.89 |
| ayy | 0 | 0 | 0 | 0 | 0.0 | 100.0% | – | 0.0% | 0.78 |
Wanted Goons
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| Johan | 22 | 14 | 4 | +8 | 119.1 | 82.6% | 54.5% | +6.2% | 1.71 |
| Magic_KS | 19 | 14 | 5 | +5 | 109.6 | 78.3% | 68.4% | +0.8% | 1.38 |
| killerpandas | 16 | 13 | 5 | +3 | 95.4 | 78.3% | 62.5% | +0.2% | 1.30 |
| Feb | 12 | 17 | 4 | -5 | 82.2 | 73.9% | 66.7% | -2.8% | 0.92 |
| hibui | 11 | 16 | 7 | -5 | 62.8 | 73.9% | 27.3% | -1.5% | 0.94 |
| Coach|Fraq | 0 | 0 | 0 | 0 | 0.0 | 100.0% | – | 0.0% | 0.78 |
Rounds
- Round 1 T win Bomb exploded
- Round 2 CT win Bomb defused
- Round 3 T win Terrorists win
- Round 4 T win Bomb exploded
- Round 5 CT win Counter-Terrorists win
- Round 6 CT win Counter-Terrorists win
- Round 7 CT win Counter-Terrorists win
- Round 8 CT win Counter-Terrorists win
- Round 9 CT win Counter-Terrorists win
- Round 10 CT win Bomb defused
- Round 11 T win Terrorists win
- Round 12 T win Terrorists win
- Round 13 CT win Counter-Terrorists win
- Round 14 CT win Counter-Terrorists win
- Round 15 T win Terrorists win
- Round 16 T win Bomb exploded
- Round 17 CT win Bomb defused
- Round 18 CT win Bomb defused
- Round 19 CT win Counter-Terrorists win
- Round 20 CT win Counter-Terrorists win
- Round 21 CT win Counter-Terrorists win
- Round 22 T win Terrorists win
- Round 23 CT win Bomb defused
Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer