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Phantom vs G2 Ares · NODWIN Clutch Series 10 ·

Phantom 16–14 G2 Ares · Ancient

Phantom won Ancient 16–14.

Phantom won 4 of 12 rounds on CT and 8 of 12 on T.

G2 Ares won 4 of 12 rounds on CT and 8 of 12 on T.

ykss had the best rating on the map, 1.69, with 34 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
Phantom 16 4/12 8/12 1/2
G2 Ares 14 4/12 8/12 1/2

Phantom

Player K D A +/− ADR KAST HS% Swing Rating
nicoodoz 25 20 14 +5 108.1 76.7% 60.0% +0.9% 1.33
cej0t 23 19 9 +4 82.0 60.0% 52.2% +2.9% 1.25
TMB 21 24 6 -3 72.3 73.3% 61.9% -0.2% 1.03
Kylar 19 22 9 -3 67.2 63.3% 47.4% -1.9% 0.86
KEi 15 23 6 -8 53.3 50.0% 26.7% -4.0% 0.62

G2 Ares

Player K D A +/− ADR KAST HS% Swing Rating
ykss 34 23 7 +11 117.0 76.7% 70.6% +4.2% 1.69
tAk 23 21 8 +2 77.6 76.7% 56.5% -1.3% 1.17
hitori 21 24 9 -3 75.6 66.7% 42.9% -0.8% 1.07
Junyme 17 20 8 -3 53.8 70.0% 70.6% -1.7% 0.89
SHiNE 11 24 6 -13 50.1 46.7% 72.7% -5.3% 0.59

Rounds

  1. Round 1 CT win Counter-Terrorists win
  2. Round 2 CT win Counter-Terrorists win
  3. Round 3 T win Bomb exploded
  4. Round 4 T win Terrorists win
  5. Round 5 T win Terrorists win
  6. Round 6 CT win Time ran out
  7. Round 7 T win Terrorists win
  8. Round 8 T win Terrorists win
  9. Round 9 T win Terrorists win
  10. Round 10 T win Terrorists win
  11. Round 11 T win Terrorists win
  12. Round 12 CT win Bomb defused
  13. Round 13 CT win Bomb defused
  14. Round 14 T win Bomb exploded
  15. Round 15 CT win Counter-Terrorists win
  16. Round 16 CT win Counter-Terrorists win
  17. Round 17 CT win Counter-Terrorists win
  18. Round 18 T win Terrorists win
  19. Round 19 T win Terrorists win
  20. Round 20 T win Terrorists win
  21. Round 21 T win Bomb exploded
  22. Round 22 T win Terrorists win
  23. Round 23 T win Bomb exploded
  24. Round 24 T win Terrorists win
  25. Round 25 T win Terrorists win
  26. Round 26 T win Bomb exploded
  27. Round 27 CT win Bomb defused
  28. Round 28 T win Terrorists win
  29. Round 29 T win Terrorists win
  30. Round 30 T win Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer