PURE vs FaZe · Roman Imperium Cup IX ·
PURE 14–9 FaZe · Mirage
PURE won Mirage 14–9.
PURE won 9 of 12 rounds on CT and 3 of 12 on T.
FaZe won 9 of 12 rounds on CT and 3 of 12 on T.
jcobbb had the best rating on the map, 1.49, with 31 kills.
2D replay
Rounds
| Teams | Rounds | CT rounds | T rounds | Pistols |
|---|---|---|---|---|
| PURE | 14 | 9/12 | 3/12 | 0/2 |
| FaZe | 9 | 9/12 | 3/12 | 2/2 |
PURE
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| Polbandana | 25 | 22 | 7 | +3 | 85.5 | 80.0% | 60.0% | -0.2% | 1.24 |
| keen | 21 | 25 | 10 | -4 | 78.9 | 66.7% | 42.9% | -1.2% | 1.04 |
| POLO | 20 | 20 | 5 | 0 | 83.0 | 76.7% | 25.0% | +0.9% | 1.23 |
| aNdu | 19 | 27 | 11 | -8 | 74.5 | 83.3% | 57.9% | -2.4% | 0.93 |
| tein | 16 | 17 | 7 | -1 | 53.9 | 80.0% | 75.0% | -0.1% | 1.06 |
FaZe
Rounds
- Round 1 T win Terrorists win
- Round 2 T win Bomb exploded
- Round 3 T win Bomb exploded
- Round 4 CT win Counter-Terrorists win
- Round 5 CT win Counter-Terrorists win
- Round 6 CT win Counter-Terrorists win
- Round 7 CT win Time ran out
- Round 8 CT win Counter-Terrorists win
- Round 9 CT win Counter-Terrorists win
- Round 10 CT win Counter-Terrorists win
- Round 11 CT win Bomb defused
- Round 12 CT win Counter-Terrorists win
- Round 13 CT win Counter-Terrorists win
- Round 14 CT win Counter-Terrorists win
- Round 15 CT win Time ran out
- Round 16 CT win Bomb defused
- Round 17 CT win Time ran out
- Round 18 CT win Counter-Terrorists win
- Round 19 CT win Counter-Terrorists win
- Round 20 CT win Bomb defused
- Round 21 CT win Bomb defused
- Round 22 T win Terrorists win
- Round 23 T win Bomb exploded
- Round 24 T win Terrorists win
- Round 25 T win Terrorists win
- Round 26 CT win Counter-Terrorists win
- Round 27 CT win Counter-Terrorists win
- Round 28 T win Terrorists win
- Round 29 CT win Counter-Terrorists win
- Round 30 T win Terrorists win
Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer