Subtick

PURE vs Nexus · ROG JOURNEY Summer 2026 ·

PURE 16–12 Nexus · Mirage

PURE won Mirage 16–12.

PURE won 8 of 12 rounds on CT and 4 of 12 on T.

Nexus won 8 of 12 rounds on CT and 4 of 12 on T.

maty had the best rating on the map, 1.68, with 32 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
PURE 16 8/12 4/12 0/2
Nexus 12 8/12 4/12 2/2

PURE

Player K D A +/− ADR KAST HS% Swing Rating
maty 32 18 6 +14 125.8 78.6% 71.9% +3.6% 1.68
MAGILA 21 20 5 +1 83.4 75.0% 47.6% -1.7% 1.13
toshas- 18 15 4 +3 64.2 85.7% 50.0% +2.6% 1.28
yakuza 15 19 5 -4 65.1 64.3% 60.0% -0.9% 0.92
Sh1karee 13 17 0 -4 50.4 53.6% 7.7% -0.1% 0.88

Nexus

Player K D A +/− ADR KAST HS% Swing Rating
shield 25 18 1 +7 95.3 71.4% 32.0% +2.7% 1.48
s0und 19 19 5 0 68.0 64.3% 73.7% -1.0% 1.07
Nexius 18 22 2 -4 70.3 53.6% 66.7% -1.3% 0.95
SBT 11 22 7 -11 47.8 53.6% 27.3% -4.1% 0.63
fNk 11 23 4 -12 52.1 53.6% 54.5% -4.7% 0.66

Rounds

  1. Round 1 CT win Bomb defused
  2. Round 2 CT win Counter-Terrorists win
  3. Round 3 CT win Counter-Terrorists win
  4. Round 4 CT win Counter-Terrorists win
  5. Round 5 T win Terrorists win
  6. Round 6 T win Bomb exploded
  7. Round 7 T win Terrorists win
  8. Round 8 T win Bomb exploded
  9. Round 9 CT win Time ran out
  10. Round 10 CT win Bomb defused
  11. Round 11 CT win Counter-Terrorists win
  12. Round 12 CT win Counter-Terrorists win
  13. Round 13 T win Terrorists win
  14. Round 14 T win Terrorists win
  15. Round 15 T win Bomb exploded
  16. Round 16 CT win Counter-Terrorists win
  17. Round 17 T win Bomb exploded
  18. Round 18 CT win Counter-Terrorists win
  19. Round 19 CT win Counter-Terrorists win
  20. Round 20 CT win Counter-Terrorists win
  21. Round 21 CT win Counter-Terrorists win
  22. Round 22 CT win Bomb defused
  23. Round 23 CT win Counter-Terrorists win
  24. Round 24 CT win Counter-Terrorists win
  25. Round 25 CT win Time ran out
  26. Round 26 CT win Time ran out
  27. Round 27 CT win Counter-Terrorists win
  28. Round 28 T win Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer