Subtick

QUAZAR vs ex-RUSTEC · NODWIN Clutch Series 12 ·

QUAZAR 16–8 ex-RUSTEC · Nuke

QUAZAR won Nuke 16–8.

QUAZAR won 8 of 12 rounds on CT and 4 of 12 on T.

ex-RUSTEC won 8 of 12 rounds on CT and 4 of 12 on T.

shalfey had the best rating on the map, 1.44, with 25 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
QUAZAR 16 8/12 4/12 0/2
ex-RUSTEC 8 8/12 4/12 2/2

QUAZAR

Player K D A +/− ADR KAST HS% Swing Rating
Ne1XXX 22 16 5 +6 78.0 75.0% 77.3% +3.4% 1.40
Porya 21 23 6 -2 86.1 71.4% 66.7% -2.4% 1.11
gehji 18 17 5 +1 73.8 67.9% 55.6% +1.9% 1.20
newt 17 18 7 -1 67.3 75.0% 70.6% +0.4% 1.12
kaiori 17 19 6 -2 67.4 75.0% 52.9% -0.6% 1.08

ex-RUSTEC

Player K D A +/− ADR KAST HS% Swing Rating
shalfey 25 17 9 +8 96.0 82.1% 44.0% +2.1% 1.44
yiksrezo 21 23 6 -2 89.5 71.4% 66.7% -1.4% 1.09
Brilliance 18 21 3 -3 67.8 67.9% 50.0% -3.3% 0.87
jakekeS 12 20 8 -8 59.2 71.4% 66.7% -2.4% 0.78
youka 11 19 3 -8 46.7 57.1% 27.3% -4.7% 0.65

Rounds

  1. Round 1 T win Terrorists win
  2. Round 2 T win Bomb exploded
  3. Round 3 T win Bomb exploded
  4. Round 4 CT win Bomb defused
  5. Round 5 CT win Time ran out
  6. Round 6 CT win Counter-Terrorists win
  7. Round 7 CT win Bomb defused
  8. Round 8 CT win Counter-Terrorists win
  9. Round 9 CT win Counter-Terrorists win
  10. Round 10 CT win Counter-Terrorists win
  11. Round 11 T win Terrorists win
  12. Round 12 CT win Counter-Terrorists win
  13. Round 13 CT win Counter-Terrorists win
  14. Round 14 CT win Counter-Terrorists win
  15. Round 15 CT win Counter-Terrorists win
  16. Round 16 CT win Counter-Terrorists win
  17. Round 17 CT win Counter-Terrorists win
  18. Round 18 T win Terrorists win
  19. Round 19 CT win Bomb defused
  20. Round 20 T win Terrorists win
  21. Round 21 CT win Bomb defused
  22. Round 22 CT win Time ran out
  23. Round 23 T win Bomb exploded
  24. Round 24 T win Terrorists win
  25. Round 25 T win Terrorists win
  26. Round 26 T win Terrorists win
  27. Round 27 T win Terrorists win
  28. Round 28 CT win Bomb defused

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer