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QUAZAR vs Misa · European Pro League Series 9 ·

QUAZAR 12–4 Misa · Cache

QUAZAR won Cache 12–4.

QUAZAR won 4 of 12 rounds on CT and 8 of 12 on T.

Misa won 4 of 12 rounds on CT and 8 of 12 on T.

Porya had the best rating on the map, 1.49, with 25 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
QUAZAR 12 4/12 8/12 0/2
Misa 4 4/12 8/12 2/2

QUAZAR

Player K D A +/− ADR KAST HS% Swing Rating
Porya 25 17 5 +8 90.7 78.6% 52.0% +3.6% 1.49
kaiori 22 19 8 +3 101.5 82.1% 50.0% +1.2% 1.46
Ne1XXX 18 23 4 -5 61.6 67.9% 55.6% -0.1% 0.98
gehji 17 25 9 -8 70.5 67.9% 58.8% -3.5% 0.86
newt 7 23 10 -16 39.6 75.0% 57.1% -5.6% 0.53

Misa

Player K D A +/− ADR KAST HS% Swing Rating
Zuedsta 25 19 8 +6 104.5 75.0% 68.0% +1.7% 1.40
h0kz 23 15 2 +8 69.8 75.0% 30.4% +1.4% 1.28
EMSTAR 21 20 13 +1 91.8 78.6% 42.9% +0.2% 1.25
cyber 19 18 5 +1 65.4 75.0% 68.4% +0.1% 1.08
souv 18 17 5 +1 69.9 82.1% 50.0% -0.1% 1.11

Rounds

  1. Round 1 T win Terrorists win
  2. Round 2 T win Terrorists win
  3. Round 3 T win Bomb exploded
  4. Round 4 CT win Bomb defused
  5. Round 5 T win Bomb exploded
  6. Round 6 T win Bomb exploded
  7. Round 7 T win Terrorists win
  8. Round 8 T win Bomb exploded
  9. Round 9 T win Terrorists win
  10. Round 10 CT win Counter-Terrorists win
  11. Round 11 CT win Counter-Terrorists win
  12. Round 12 CT win Bomb defused
  13. Round 13 CT win Counter-Terrorists win
  14. Round 14 CT win Counter-Terrorists win
  15. Round 15 CT win Counter-Terrorists win
  16. Round 16 T win Terrorists win
  17. Round 17 T win Terrorists win
  18. Round 18 T win Bomb exploded
  19. Round 19 T win Terrorists win
  20. Round 20 CT win Bomb defused
  21. Round 21 T win Terrorists win
  22. Round 22 T win Terrorists win
  23. Round 23 T win Bomb exploded
  24. Round 24 T win Terrorists win
  25. Round 25 CT win Counter-Terrorists win
  26. Round 26 CT win Bomb defused
  27. Round 27 CT win Counter-Terrorists win
  28. Round 28 T win Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer