Rune Eaters vs UNiTY · CCT 2026 Europe Series 6 ·
Rune Eaters 16–14 UNiTY · Mirage
Rune Eaters won Mirage 16–14.
Rune Eaters won 7 of 12 rounds on CT and 5 of 12 on T.
UNiTY won 7 of 12 rounds on CT and 5 of 12 on T.
M1key had the best rating on the map, 1.70, with 31 kills.
2D replay
Rounds
| Teams | Rounds | CT rounds | T rounds | Pistols |
|---|---|---|---|---|
| Rune Eaters | 16 | 7/12 | 5/12 | 0/2 |
| UNiTY | 14 | 7/12 | 5/12 | 2/2 |
Rune Eaters
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| her1tage111 | 27 | 18 | 4 | +9 | 93.1 | 66.7% | 63.0% | +6.1% | 1.53 |
| forkyz | 22 | 22 | 5 | 0 | 83.6 | 66.7% | 63.6% | -1.2% | 1.09 |
| dement3r- | 19 | 22 | 8 | -3 | 82.8 | 66.7% | 57.9% | -2.0% | 1.07 |
| noni | 18 | 20 | 5 | -2 | 62.5 | 66.7% | 22.2% | -2.3% | 0.92 |
| kumao | 14 | 21 | 2 | -7 | 51.6 | 60.0% | 64.3% | -1.3% | 0.82 |
UNiTY
Rounds
- Round 1 T win Terrorists win
- Round 2 T win Terrorists win
- Round 3 CT win Time ran out
- Round 4 T win Terrorists win
- Round 5 CT win Counter-Terrorists win
- Round 6 CT win Counter-Terrorists win
- Round 7 CT win Counter-Terrorists win
- Round 8 T win Terrorists win
- Round 9 CT win Time ran out
- Round 10 CT win Counter-Terrorists win
- Round 11 T win Terrorists win
- Round 12 CT win Counter-Terrorists win
- Round 13 CT win Counter-Terrorists win
- Round 14 CT win Counter-Terrorists win
- Round 15 T win Bomb exploded
- Round 16 CT win Counter-Terrorists win
- Round 17 T win Terrorists win
- Round 18 T win Terrorists win
- Round 19 T win Terrorists win
- Round 20 CT win Counter-Terrorists win
- Round 21 CT win Bomb defused
- Round 22 CT win Counter-Terrorists win
- Round 23 T win Bomb exploded
- Round 24 CT win Counter-Terrorists win
- Round 25 T win Terrorists win
- Round 26 T win Terrorists win
- Round 27 CT win Counter-Terrorists win
- Round 28 CT win Bomb defused
- Round 29 T win Terrorists win
- Round 30 CT win Counter-Terrorists win
Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer