Subtick

SAW vs NT · FOX Legacy Season 1 ·

SAW 14–6 NT · Nuke

SAW won Nuke 14–6.

SAW won 6 of 12 rounds on CT and 6 of 12 on T.

NT won 6 of 12 rounds on CT and 6 of 12 on T.

ta9z had the best rating on the map, 1.60, with 29 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
SAW 14 6/12 6/12 0/2
NT 6 6/12 6/12 2/2

SAW

Player K D A +/− ADR KAST HS% Swing Rating
ewjerkz 29 20 9 +9 109.4 90.0% 51.7% +3.7% 1.58
story 25 27 7 -2 91.1 60.0% 32.0% -2.0% 1.09
NOPEEj 21 20 2 +1 75.4 60.0% 61.9% +0.6% 1.11
krazy 19 23 2 -4 63.4 63.3% 73.7% -2.1% 0.91
MUTiRiS 11 22 7 -11 47.1 66.7% 54.5% -4.1% 0.66

NT

Player K D A +/− ADR KAST HS% Swing Rating
ta9z 29 20 2 +9 87.2 80.0% 44.8% +5.4% 1.60
Woro2k 24 21 7 +3 88.2 83.3% 25.0% +1.7% 1.32
Ryuzak1 20 20 5 0 71.1 80.0% 50.0% -0.1% 1.14
m4d4ra 20 22 11 -2 84.2 66.7% 50.0% -2.6% 0.99
fakerealityy 17 22 8 -5 70.4 73.3% 47.1% -1.5% 0.97

Rounds

  1. Round 1 CT win Bomb defused
  2. Round 2 CT win Counter-Terrorists win
  3. Round 3 CT win Counter-Terrorists win
  4. Round 4 CT win Bomb defused
  5. Round 5 T win Terrorists win
  6. Round 6 T win Terrorists win
  7. Round 7 T win Terrorists win
  8. Round 8 T win Terrorists win
  9. Round 9 T win Terrorists win
  10. Round 10 T win Bomb exploded
  11. Round 11 CT win Counter-Terrorists win
  12. Round 12 CT win Counter-Terrorists win
  13. Round 13 T win Terrorists win
  14. Round 14 CT win Counter-Terrorists win
  15. Round 15 T win Terrorists win
  16. Round 16 T win Terrorists win
  17. Round 17 T win Terrorists win
  18. Round 18 T win Bomb exploded
  19. Round 19 CT win Counter-Terrorists win
  20. Round 20 T win Terrorists win
  21. Round 21 CT win Time ran out
  22. Round 22 CT win Bomb defused
  23. Round 23 CT win Bomb defused
  24. Round 24 CT win Counter-Terrorists win
  25. Round 25 CT win Bomb defused
  26. Round 26 CT win Time ran out
  27. Round 27 T win Terrorists win
  28. Round 28 CT win Bomb defused
  29. Round 29 CT win Counter-Terrorists win
  30. Round 30 CT win Bomb defused

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer