Shimmer vs MIBR fe · FERJEE Rainhas do Clutch 2026 ·
Shimmer 21–25 MIBR fe · Nuke
MIBR fe won Nuke 25–21.
OL6A had the best rating on the map, 1.39, with 41 kills.
2D replay
Rounds
| Teams | Rounds | CT rounds | T rounds | Pistols |
|---|---|---|---|---|
| Shimmer | 21 | 0/0 | 0/0 | 0/0 |
| MIBR fe | 25 | 0/0 | 0/0 | 0/0 |
Rounds
- Round 1 T win Terrorists win
- Round 2 T win Terrorists win
- Round 3 T win Terrorists win
- Round 4 T win Terrorists win
- Round 5 CT win Bomb defused
- Round 6 CT win Time ran out
- Round 7 CT win Counter-Terrorists win
- Round 8 CT win Counter-Terrorists win
- Round 9 CT win Counter-Terrorists win
- Round 10 T win Bomb exploded
- Round 11 T win Terrorists win
- Round 12 T win Terrorists win
- Round 13 T win Terrorists win
- Round 14 CT win Counter-Terrorists win
- Round 15 T win Terrorists win
- Round 16 T win Terrorists win
- Round 17 T win Bomb exploded
- Round 18 T win Bomb exploded
- Round 19 CT win Counter-Terrorists win
- Round 20 CT win Counter-Terrorists win
- Round 21 CT win Counter-Terrorists win
- Round 22 T win Terrorists win
- Round 23 CT win Counter-Terrorists win
- Round 24 CT win Counter-Terrorists win
- Round 25 T win Terrorists win
- Round 26 CT win Bomb defused
- Round 27 CT win Counter-Terrorists win
- Round 28 T win Terrorists win
- Round 29 CT win Counter-Terrorists win
- Round 30 T win Terrorists win
- Round 31 CT win Counter-Terrorists win
- Round 32 CT win Bomb defused
- Round 33 CT win Counter-Terrorists win
- Round 34 T win Terrorists win
- Round 35 CT win Bomb defused
- Round 36 CT win Counter-Terrorists win
- Round 37 T win Terrorists win
- Round 38 CT win Counter-Terrorists win
- Round 39 CT win Counter-Terrorists win
- Round 40 T win Terrorists win
- Round 41 CT win Counter-Terrorists win
- Round 42 CT win Counter-Terrorists win
- Round 43 CT win Bomb defused
- Round 44 CT win Bomb defused
- Round 45 T win Terrorists win
Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer