Subtick

Shimmer vs MIBR fe · FERJEE Rainhas do Clutch 2026 ·

Shimmer 21–25 MIBR fe · Nuke

MIBR fe won Nuke 25–21.

OL6A had the best rating on the map, 1.39, with 41 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
Shimmer 21 0/0 0/0 0/0
MIBR fe 25 0/0 0/0 0/0

Rounds

  1. Round 1 T win Terrorists win
  2. Round 2 T win Terrorists win
  3. Round 3 T win Terrorists win
  4. Round 4 T win Terrorists win
  5. Round 5 CT win Bomb defused
  6. Round 6 CT win Time ran out
  7. Round 7 CT win Counter-Terrorists win
  8. Round 8 CT win Counter-Terrorists win
  9. Round 9 CT win Counter-Terrorists win
  10. Round 10 T win Bomb exploded
  11. Round 11 T win Terrorists win
  12. Round 12 T win Terrorists win
  13. Round 13 T win Terrorists win
  14. Round 14 CT win Counter-Terrorists win
  15. Round 15 T win Terrorists win
  16. Round 16 T win Terrorists win
  17. Round 17 T win Bomb exploded
  18. Round 18 T win Bomb exploded
  19. Round 19 CT win Counter-Terrorists win
  20. Round 20 CT win Counter-Terrorists win
  21. Round 21 CT win Counter-Terrorists win
  22. Round 22 T win Terrorists win
  23. Round 23 CT win Counter-Terrorists win
  24. Round 24 CT win Counter-Terrorists win
  25. Round 25 T win Terrorists win
  26. Round 26 CT win Bomb defused
  27. Round 27 CT win Counter-Terrorists win
  28. Round 28 T win Terrorists win
  29. Round 29 CT win Counter-Terrorists win
  30. Round 30 T win Terrorists win
  31. Round 31 CT win Counter-Terrorists win
  32. Round 32 CT win Bomb defused
  33. Round 33 CT win Counter-Terrorists win
  34. Round 34 T win Terrorists win
  35. Round 35 CT win Bomb defused
  36. Round 36 CT win Counter-Terrorists win
  37. Round 37 T win Terrorists win
  38. Round 38 CT win Counter-Terrorists win
  39. Round 39 CT win Counter-Terrorists win
  40. Round 40 T win Terrorists win
  41. Round 41 CT win Counter-Terrorists win
  42. Round 42 CT win Counter-Terrorists win
  43. Round 43 CT win Bomb defused
  44. Round 44 CT win Bomb defused
  45. Round 45 T win Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer