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SINQU vs Misa · NODWIN Clutch Series 12 Closed Qualifier ·

SINQU 12–6 Misa · Cache

SINQU won Cache 12–6.

SINQU won 6 of 12 rounds on CT and 6 of 12 on T.

Misa won 6 of 12 rounds on CT and 6 of 12 on T.

EMSTAR had the best rating on the map, 1.59, with 31 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
SINQU 12 6/12 6/12 1/2
Misa 6 6/12 6/12 1/2

SINQU

Player K D A +/− ADR KAST HS% Swing Rating
Eem3l1 24 21 8 +3 105.9 78.6% 75.0% +0.8% 1.37
MikOne 21 19 7 +2 75.1 71.4% 57.1% +1.8% 1.21
imbaemba 14 21 4 -7 54.2 60.7% 42.9% -1.8% 0.84
doivo 13 22 7 -9 51.9 71.4% 61.5% -3.4% 0.77
Heke 12 23 7 -11 53.0 53.6% 41.7% -3.5% 0.66

Misa

Player K D A +/− ADR KAST HS% Swing Rating
EMSTAR 31 21 5 +10 115.0 85.7% 58.1% +1.5% 1.59
Zuedsta 24 14 1 +10 84.2 78.6% 58.3% +2.3% 1.46
h0kz 20 13 4 +7 80.8 78.6% 50.0% +3.7% 1.38
cyber 19 18 8 +1 76.5 85.7% 57.9% -0.2% 1.17
souv 11 18 8 -7 48.9 78.6% 63.6% -2.5% 0.79

Rounds

  1. Round 1 CT win Counter-Terrorists win
  2. Round 2 T win Bomb exploded
  3. Round 3 T win Terrorists win
  4. Round 4 T win Terrorists win
  5. Round 5 CT win Counter-Terrorists win
  6. Round 6 CT win Time ran out
  7. Round 7 CT win Bomb defused
  8. Round 8 CT win Bomb defused
  9. Round 9 T win Terrorists win
  10. Round 10 T win Bomb exploded
  11. Round 11 CT win Counter-Terrorists win
  12. Round 12 T win Terrorists win
  13. Round 13 CT win Counter-Terrorists win
  14. Round 14 CT win Counter-Terrorists win
  15. Round 15 T win Terrorists win
  16. Round 16 T win Bomb exploded
  17. Round 17 T win Bomb exploded
  18. Round 18 T win Bomb exploded
  19. Round 19 CT win Counter-Terrorists win
  20. Round 20 CT win Counter-Terrorists win
  21. Round 21 T win Terrorists win
  22. Round 22 T win Bomb exploded
  23. Round 23 CT win Bomb defused
  24. Round 24 CT win Counter-Terrorists win
  25. Round 25 CT win Bomb defused
  26. Round 26 CT win Counter-Terrorists win
  27. Round 27 CT win Counter-Terrorists win
  28. Round 28 T win Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer