Subtick

STATE vs Illyrians · Exort Fiesta Series 2 ·

STATE 12–6 Illyrians · Ancient

STATE won Ancient 12–6.

STATE won 6 of 12 rounds on CT and 6 of 12 on T.

Illyrians won 6 of 12 rounds on CT and 6 of 12 on T.

kwezz801 had the best rating on the map, 1.55, with 32 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
STATE 12 6/12 6/12 1/2
Illyrians 6 6/12 6/12 1/2

STATE

Player K D A +/− ADR KAST HS% Swing Rating
kwezz801 32 22 5 +10 104.8 89.3% 43.8% +2.2% 1.55
Altekz 24 18 5 +6 98.2 67.9% 54.2% +1.5% 1.33
sL1m3 19 19 3 0 68.5 67.9% 36.8% +0.4% 1.11
Zanto 11 17 8 -6 51.3 64.3% 45.5% -1.7% 0.80
Queenix 9 17 6 -8 38.5 67.9% 55.6% -3.1% 0.68

Illyrians

Player K D A +/− ADR KAST HS% Swing Rating
xonn1k 24 17 5 +7 90.3 75.0% 70.8% +1.9% 1.44
vAloN 19 17 10 +2 59.6 82.1% 21.1% +1.9% 1.20
ammar 19 21 6 -2 75.3 71.4% 63.2% +1.2% 1.16
cerber 17 19 14 -2 87.9 75.0% 58.8% -2.0% 1.10
BledarD 12 19 8 -7 64.5 67.9% 50.0% -3.4% 0.83

Rounds

  1. Round 1 T win Bomb exploded
  2. Round 2 CT win Counter-Terrorists win
  3. Round 3 CT win Counter-Terrorists win
  4. Round 4 CT win Counter-Terrorists win
  5. Round 5 CT win Bomb defused
  6. Round 6 T win Bomb exploded
  7. Round 7 CT win Counter-Terrorists win
  8. Round 8 T win Terrorists win
  9. Round 9 T win Terrorists win
  10. Round 10 T win Terrorists win
  11. Round 11 CT win Time ran out
  12. Round 12 T win Terrorists win
  13. Round 13 T win Terrorists win
  14. Round 14 T win Terrorists win
  15. Round 15 CT win Time ran out
  16. Round 16 T win Terrorists win
  17. Round 17 CT win Time ran out
  18. Round 18 T win Terrorists win
  19. Round 19 CT win Counter-Terrorists win
  20. Round 20 CT win Counter-Terrorists win
  21. Round 21 CT win Counter-Terrorists win
  22. Round 22 T win Terrorists win
  23. Round 23 CT win Bomb defused
  24. Round 24 T win Terrorists win
  25. Round 25 CT win Time ran out
  26. Round 26 CT win Counter-Terrorists win
  27. Round 27 CT win Counter-Terrorists win
  28. Round 28 T win Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer