Subtick

Tactical Chaos vs Galorys · FiRe Last Chance 2026 ·

Tactical Chaos 2–13 Galorys · Nuke

Galorys won Nuke 13–2.

Tactical Chaos won 1 of 12 rounds on CT and 0 of 2 on T.

Galorys won 2 of 2 rounds on CT and 11 of 12 on T.

gbb had the best rating on the map, 2.34, with 22 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
Tactical Chaos 2 1/12 0/2 0/2
Galorys 13 2/2 11/12 2/2

Tactical Chaos

Player K D A +/− ADR KAST HS% Swing Rating
AGL 11 12 1 -1 78.4 64.3% 36.4% -2.7% 1.11
Kud 8 11 2 -3 60.2 50.0% 50.0% +0.6% 1.03
Koda 7 13 3 -6 60.0 71.4% 71.4% -4.4% 0.78
Fedu 7 13 2 -6 57.9 57.1% 28.6% -8.0% 0.62
Boke 5 14 2 -9 48.8 50.0% 60.0% -5.1% 0.57

Galorys

Player K D A +/− ADR KAST HS% Swing Rating
gbb 22 7 2 +15 141.6 78.6% 54.5% +13.4% 2.34
tomate 14 8 1 +6 99.5 85.7% 64.3% +4.7% 1.53
PKL 10 8 4 +2 74.2 92.9% 60.0% +0.2% 1.10
DeStiNy 10 8 3 +2 77.1 71.4% 60.0% +2.6% 1.22
detr0ittJ 7 8 9 -1 63.9 100.0% 57.1% -3.6% 0.84

Rounds

  1. Round 1 T win Terrorists win
  2. Round 2 T win Terrorists win
  3. Round 3 T win Terrorists win
  4. Round 4 T win Bomb exploded
  5. Round 5 T win Terrorists win
  6. Round 6 CT win Bomb defused
  7. Round 7 T win Terrorists win
  8. Round 8 T win Bomb exploded
  9. Round 9 T win Bomb exploded
  10. Round 10 T win Terrorists win
  11. Round 11 T win Terrorists win
  12. Round 12 T win Terrorists win
  13. Round 13 CT win Counter-Terrorists win
  14. Round 14 CT win Counter-Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer