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The QUBE vs bLight blue · ESL Challenger League Season 52 Asia-Pacific Cup 2 ·

The QUBE 11–5 bLight blue · Ancient

The QUBE won Ancient 11–5.

The QUBE won 6 of 12 rounds on CT and 5 of 12 on T.

bLight blue won 7 of 12 rounds on CT and 6 of 12 on T.

soloooS. had the best rating on the map, 1.47, with 20 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
The QUBE 11 6/12 5/12 1/2
bLight blue 5 7/12 6/12 1/2

The QUBE

Player K D A +/− ADR KAST HS% Swing Rating
soloooS. 20 19 8 +1 118.6 83.3% 60.0% +0.1% 1.47
Detal- 18 16 1 +2 105.6 70.8% 61.1% +0.1% 1.35
felsadia 18 19 5 -1 108.3 70.8% 61.1% -2.9% 1.16
kamui 13 18 3 -5 75.1 62.5% 61.5% -3.1% 0.89
grizzly 12 16 2 -4 67.6 70.8% 41.7% -3.2% 0.90

bLight blue

Player K D A +/− ADR KAST HS% Swing Rating
ImpressioN 21 17 7 +4 83.1 70.8% 28.6% +2.7% 1.31
w1nt3r 20 15 4 +5 88.8 75.0% 60.0% +2.4% 1.38
clyd1e 19 17 5 +2 87.0 79.2% 52.6% +3.1% 1.32
Derek 16 14 7 +2 83.8 70.8% 50.0% +1.5% 1.29
Di1ka 12 18 6 -6 58.3 75.0% 25.0% -0.5% 0.97
Coach|Inzane 0 0 0 0 0.0 100.0% – 0.0% 0.78

Rounds

  1. Round 1 T win Terrorists win
  2. Round 2 T win Terrorists win
  3. Round 3 CT win Bomb defused
  4. Round 4 CT win Counter-Terrorists win
  5. Round 5 CT win Bomb defused
  6. Round 6 CT win Counter-Terrorists win
  7. Round 7 CT win Bomb defused
  8. Round 8 T win Terrorists win
  9. Round 9 CT win Counter-Terrorists win
  10. Round 10 CT win Bomb defused
  11. Round 11 T win Bomb exploded
  12. Round 12 T win Terrorists win
  13. Round 13 T win Terrorists win
  14. Round 14 T win Terrorists win
  15. Round 15 T win Terrorists win
  16. Round 16 T win Terrorists win
  17. Round 17 CT win Counter-Terrorists win
  18. Round 18 CT win Time ran out
  19. Round 19 T win Bomb exploded
  20. Round 20 CT win Counter-Terrorists win
  21. Round 21 CT win Counter-Terrorists win
  22. Round 22 CT win Counter-Terrorists win
  23. Round 23 CT win Counter-Terrorists win
  24. Round 24 T win Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer