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THUNDER dOWNUNDER vs Ground Zero · DFRAG HyperX Nationals 2026 ·

THUNDER dOWNUNDER 14–16 Ground Zero · Nuke

Ground Zero won Nuke 16–14.

THUNDER dOWNUNDER won 10 of 12 rounds on CT and 2 of 12 on T.

Ground Zero won 10 of 12 rounds on CT and 2 of 12 on T.

liazz had the best rating on the map, 1.52, with 28 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
THUNDER dOWNUNDER 14 10/12 2/12 0/2
Ground Zero 16 10/12 2/12 2/2

THUNDER dOWNUNDER

Player K D A +/− ADR KAST HS% Swing Rating
liazz 28 18 5 +10 92.7 80.0% 32.1% +2.0% 1.52
asap 24 19 5 +5 77.8 66.7% 50.0% +1.4% 1.30
TjP 18 22 6 -4 63.9 56.7% 61.1% -0.7% 1.00
aliStair 17 21 11 -4 83.2 63.3% 35.3% -2.2% 1.00
dexter 13 24 8 -11 48.3 53.3% 53.8% -4.8% 0.64

Ground Zero

Player K D A +/− ADR KAST HS% Swing Rating
hazr 30 20 1 +10 101.9 56.7% 83.3% +4.2% 1.47
omichella 23 22 7 +1 84.2 70.0% 56.5% +2.5% 1.25
apocdud 21 18 5 +3 82.1 70.0% 33.3% +1.5% 1.21
sliimey 20 20 4 0 67.5 70.0% 40.0% -1.1% 1.05
tucks 10 21 11 -11 46.9 60.0% 50.0% -4.3% 0.62

Rounds

  1. Round 1 T win Terrorists win
  2. Round 2 T win Terrorists win
  3. Round 3 CT win Counter-Terrorists win
  4. Round 4 CT win Counter-Terrorists win
  5. Round 5 CT win Counter-Terrorists win
  6. Round 6 CT win Counter-Terrorists win
  7. Round 7 CT win Counter-Terrorists win
  8. Round 8 CT win Counter-Terrorists win
  9. Round 9 CT win Counter-Terrorists win
  10. Round 10 CT win Bomb defused
  11. Round 11 CT win Counter-Terrorists win
  12. Round 12 CT win Counter-Terrorists win
  13. Round 13 CT win Counter-Terrorists win
  14. Round 14 CT win Counter-Terrorists win
  15. Round 15 T win Bomb exploded
  16. Round 16 CT win Counter-Terrorists win
  17. Round 17 CT win Bomb defused
  18. Round 18 CT win Time ran out
  19. Round 19 CT win Counter-Terrorists win
  20. Round 20 CT win Counter-Terrorists win
  21. Round 21 CT win Bomb defused
  22. Round 22 CT win Bomb defused
  23. Round 23 CT win Counter-Terrorists win
  24. Round 24 T win Terrorists win
  25. Round 25 CT win Bomb defused
  26. Round 26 CT win Counter-Terrorists win
  27. Round 27 T win Terrorists win
  28. Round 28 CT win Counter-Terrorists win
  29. Round 29 T win Terrorists win
  30. Round 30 T win Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer