UPGRADE vs HYPERSPIRIT · NODWIN Clutch Series 11 ·
UPGRADE 13–7 HYPERSPIRIT · Inferno
UPGRADE won Inferno 13–7.
UPGRADE won 7 of 12 rounds on CT and 6 of 8 on T.
HYPERSPIRIT won 2 of 8 rounds on CT and 5 of 12 on T.
DAN9ARMATURA had the best rating on the map, 1.58, with 20 kills.
2D replay
Rounds
| Teams | Rounds | CT rounds | T rounds | Pistols |
|---|---|---|---|---|
| UPGRADE | 13 | 7/12 | 6/8 | 1/2 |
| HYPERSPIRIT | 7 | 2/8 | 5/12 | 1/2 |
UPGRADE
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| DAN9ARMATURA | 20 | 10 | 3 | +10 | 107.0 | 90.0% | 70.0% | +3.2% | 1.58 |
| tw1sterzaza | 18 | 10 | 3 | +8 | 84.9 | 90.0% | 50.0% | +4.2% | 1.47 |
| pleynnn | 17 | 12 | 3 | +5 | 89.7 | 80.0% | 47.1% | +1.7% | 1.32 |
| dezl3bio | 10 | 11 | 6 | -1 | 65.3 | 75.0% | 60.0% | -1.4% | 0.96 |
| SquEzxc | 8 | 10 | 6 | -2 | 58.4 | 80.0% | 25.0% | -0.5% | 0.94 |
HYPERSPIRIT
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| Scr0b | 18 | 16 | 4 | +2 | 84.3 | 60.0% | 33.3% | +0.5% | 1.29 |
| Q-Q | 10 | 13 | 4 | -3 | 63.2 | 70.0% | 50.0% | -0.2% | 1.02 |
| starplajerz | 10 | 13 | 8 | -3 | 80.6 | 75.0% | 100.0% | +0.5% | 1.12 |
| Ciocardau | 8 | 17 | 1 | -9 | 39.3 | 70.0% | 50.0% | -4.5% | 0.62 |
| d1maje | 7 | 14 | 5 | -7 | 48.6 | 80.0% | 57.1% | -3.5% | 0.77 |
Rounds
- Round 1 T win Terrorists win
- Round 2 T win Bomb exploded
- Round 3 T win Bomb exploded
- Round 4 CT win Bomb defused
- Round 5 T win Bomb exploded
- Round 6 CT win Bomb defused
- Round 7 CT win Bomb defused
- Round 8 CT win Counter-Terrorists win
- Round 9 T win Terrorists win
- Round 10 CT win Time ran out
- Round 11 CT win Bomb defused
- Round 12 CT win Counter-Terrorists win
- Round 13 T win Bomb exploded
- Round 14 T win Bomb exploded
- Round 15 T win Terrorists win
- Round 16 T win Bomb exploded
- Round 17 CT win Time ran out
- Round 18 T win Terrorists win
- Round 19 CT win Counter-Terrorists win
- Round 20 T win Terrorists win
Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer