Vexar vs Bushido Wildcats · European Pro League Series 9 ·
Vexar 2–16 Bushido Wildcats · Dust2
Bushido Wildcats won Dust2 16–2.
Vexar won 4 of 12 rounds on CT and 8 of 12 on T.
Bushido Wildcats won 4 of 12 rounds on CT and 8 of 12 on T.
Vej had the best rating on the map, 1.56, with 31 kills.
2D replay
Rounds
| Teams | Rounds | CT rounds | T rounds | Pistols |
|---|---|---|---|---|
| Vexar | 2 | 4/12 | 8/12 | 0/2 |
| Bushido Wildcats | 16 | 4/12 | 8/12 | 2/2 |
Vexar
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| Bottega666 | 24 | 21 | 2 | +3 | 75.5 | 73.3% | 16.7% | +1.8% | 1.28 |
| obsward | 24 | 21 | 6 | +3 | 93.4 | 76.7% | 45.8% | +1.4% | 1.35 |
| ADntZ | 23 | 27 | 9 | -4 | 84.0 | 73.3% | 60.9% | -2.0% | 1.06 |
| datet | 19 | 21 | 7 | -2 | 70.9 | 76.7% | 63.2% | +1.2% | 1.19 |
| KEEMBO | 16 | 23 | 10 | -7 | 59.1 | 66.7% | 43.8% | -3.2% | 0.87 |
Bushido Wildcats
Rounds
- Round 1 T win Terrorists win
- Round 2 T win Terrorists win
- Round 3 T win Terrorists win
- Round 4 CT win Counter-Terrorists win
- Round 5 T win Terrorists win
- Round 6 CT win Counter-Terrorists win
- Round 7 T win Terrorists win
- Round 8 T win Bomb exploded
- Round 9 T win Terrorists win
- Round 10 T win Terrorists win
- Round 11 CT win Counter-Terrorists win
- Round 12 CT win Counter-Terrorists win
- Round 13 CT win Counter-Terrorists win
- Round 14 CT win Counter-Terrorists win
- Round 15 CT win Bomb defused
- Round 16 T win Bomb exploded
- Round 17 T win Terrorists win
- Round 18 T win Bomb exploded
- Round 19 T win Terrorists win
- Round 20 T win Terrorists win
- Round 21 T win Terrorists win
- Round 22 CT win Counter-Terrorists win
- Round 23 T win Bomb exploded
- Round 24 T win Terrorists win
- Round 25 T win Terrorists win
- Round 26 CT win Counter-Terrorists win
- Round 27 CT win Counter-Terrorists win
- Round 28 CT win Counter-Terrorists win
- Round 29 CT win Counter-Terrorists win
- Round 30 CT win Bomb defused
Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer