Subtick

Virtus.pro vs WW · WINLINE MPKBK CIS LAN Season 6 ·

Virtus.pro 16–12 WW · Cache

Virtus.pro won Cache 16–12.

Virtus.pro won 9 of 12 rounds on CT and 3 of 12 on T.

WW won 9 of 12 rounds on CT and 3 of 12 on T.

F0R3VER had the best rating on the map, 1.51, with 24 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
Virtus.pro 16 9/12 3/12 1/2
WW 12 9/12 3/12 1/2

Virtus.pro

Player K D A +/− ADR KAST HS% Swing Rating
F0R3VER 24 16 3 +8 89.2 70.4% 66.7% +4.4% 1.51
mir 21 20 11 +1 93.8 74.1% 66.7% +0.3% 1.24
b1st 17 17 4 0 64.0 63.0% 23.5% -0.1% 1.06
AquaRS 14 19 9 -5 64.2 81.5% 57.1% +0.4% 1.02
tO0RO 14 19 2 -5 47.0 59.3% 50.0% -3.1% 0.73

WW

Player K D A +/− ADR KAST HS% Swing Rating
kelieN 26 18 7 +8 103.3 74.1% 42.3% +2.8% 1.51
m3wsu 16 17 4 -1 62.4 66.7% 68.8% -2.0% 0.98
prince 16 17 3 -1 59.5 77.8% 56.3% -1.6% 1.04
ct0m 16 20 6 -4 79.6 59.3% 56.3% -2.1% 0.96
StRoGo 15 18 5 -3 66.6 77.8% 53.3% -0.5% 1.07

Rounds

  1. Round 1 CT win Counter-Terrorists win
  2. Round 2 T win Terrorists win
  3. Round 3 T win Bomb exploded
  4. Round 4 CT win Counter-Terrorists win
  5. Round 5 CT win Counter-Terrorists win
  6. Round 6 CT win Counter-Terrorists win
  7. Round 7 CT win Counter-Terrorists win
  8. Round 8 CT win Counter-Terrorists win
  9. Round 9 CT win Counter-Terrorists win
  10. Round 10 T win Terrorists win
  11. Round 11 CT win Counter-Terrorists win
  12. Round 12 CT win Counter-Terrorists win
  13. Round 13 CT win Counter-Terrorists win
  14. Round 14 T win Terrorists win
  15. Round 15 T win Bomb exploded
  16. Round 16 CT win Counter-Terrorists win
  17. Round 17 CT win Counter-Terrorists win
  18. Round 18 CT win Time ran out
  19. Round 19 CT win Counter-Terrorists win
  20. Round 20 CT win Counter-Terrorists win
  21. Round 21 CT win Counter-Terrorists win
  22. Round 22 CT win Bomb defused
  23. Round 23 T win Terrorists win
  24. Round 24 CT win Bomb defused
  25. Round 25 CT win Bomb defused
  26. Round 26 CT win Bomb defused
  27. Round 27 T win Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer