WBT vs Eternal Fire · HyperX Retake Season 12 ·
WBT 14–9 Eternal Fire · Cache
WBT won Cache 14–9.
WBT won 9 of 12 rounds on CT and 3 of 12 on T.
Eternal Fire won 9 of 12 rounds on CT and 3 of 12 on T.
soulfly had the best rating on the map, 1.59, with 28 kills.
2D replay
Rounds
| Teams | Rounds | CT rounds | T rounds | Pistols |
|---|---|---|---|---|
| WBT | 14 | 9/12 | 3/12 | 1/2 |
| Eternal Fire | 9 | 9/12 | 3/12 | 1/2 |
WBT
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| DemQQ | 26 | 21 | 7 | +5 | 97.9 | 76.7% | 57.7% | +0.8% | 1.31 |
| s4ltovsk1yy | 25 | 19 | 4 | +6 | 86.0 | 80.0% | 36.0% | +2.7% | 1.34 |
| Smash | 21 | 21 | 6 | 0 | 71.9 | 70.0% | 47.6% | -1.2% | 1.01 |
| tyr1k | 20 | 18 | 6 | +2 | 68.5 | 83.3% | 50.0% | +1.8% | 1.21 |
| Psycho | 11 | 19 | 10 | -8 | 51.3 | 60.0% | 36.4% | -2.9% | 0.71 |
Eternal Fire
Rounds
- Round 1 CT win Counter-Terrorists win
- Round 2 CT win Counter-Terrorists win
- Round 3 CT win Counter-Terrorists win
- Round 4 CT win Counter-Terrorists win
- Round 5 CT win Counter-Terrorists win
- Round 6 CT win Bomb defused
- Round 7 T win Bomb exploded
- Round 8 CT win Counter-Terrorists win
- Round 9 CT win Counter-Terrorists win
- Round 10 T win Bomb exploded
- Round 11 T win Terrorists win
- Round 12 CT win Counter-Terrorists win
- Round 13 CT win Bomb defused
- Round 14 CT win Counter-Terrorists win
- Round 15 CT win Counter-Terrorists win
- Round 16 CT win Counter-Terrorists win
- Round 17 CT win Bomb defused
- Round 18 CT win Counter-Terrorists win
- Round 19 T win Terrorists win
- Round 20 T win Bomb exploded
- Round 21 CT win Time ran out
- Round 22 T win Bomb exploded
- Round 23 CT win Counter-Terrorists win
- Round 24 CT win Bomb defused
- Round 25 CT win Counter-Terrorists win
- Round 26 T win Terrorists win
- Round 27 T win Terrorists win
- Round 28 T win Bomb exploded
- Round 29 T win Bomb exploded
- Round 30 T win Terrorists win
Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer