Subtick

Yawara vs MIBR Academy · Thunderpick World Championship 2026 South America Series 2 ·

Yawara 11–13 MIBR Academy · Mirage

MIBR Academy won Mirage 13–11.

Yawara won 5 of 12 rounds on CT and 6 of 12 on T.

MIBR Academy won 6 of 12 rounds on CT and 7 of 12 on T.

Jerr1 had the best rating on the map, 1.46, with 22 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
Yawara 11 5/12 6/12 0/2
MIBR Academy 13 6/12 7/12 2/2

Yawara

Player K D A +/− ADR KAST HS% Swing Rating
r3kt 16 17 7 -1 89.1 62.5% 62.5% -2.0% 1.07
tele 14 17 5 -3 63.7 50.0% 64.3% -1.7% 0.93
deemO 13 14 2 -1 62.5 50.0% 61.5% +2.5% 1.13
edv 12 12 5 0 56.5 54.2% 58.3% -0.4% 0.99
j0w 11 16 6 -5 47.1 45.8% 72.7% -1.5% 0.76

MIBR Academy

Player K D A +/− ADR KAST HS% Swing Rating
Jerr1 22 12 3 +10 86.9 70.8% 54.5% +4.8% 1.46
stormzyn 21 13 5 +8 81.0 66.7% 76.2% +3.5% 1.36
lkz 14 14 4 0 64.0 58.3% 35.7% -0.9% 0.96
fl4sh 10 14 6 -4 62.0 54.2% 40.0% -3.2% 0.75
shazn 9 13 7 -4 56.8 45.8% 66.7% -1.2% 0.76

Rounds

  1. Round 1 CT win Counter-Terrorists win
  2. Round 2 CT win Counter-Terrorists win
  3. Round 3 T win Bomb exploded
  4. Round 4 T win Terrorists win
  5. Round 5 T win Bomb exploded
  6. Round 6 CT win Counter-Terrorists win
  7. Round 7 T win Bomb exploded
  8. Round 8 T win Bomb exploded
  9. Round 9 CT win Counter-Terrorists win
  10. Round 10 CT win Counter-Terrorists win
  11. Round 11 CT win Counter-Terrorists win
  12. Round 12 T win Terrorists win
  13. Round 13 T win Bomb exploded
  14. Round 14 T win Bomb exploded
  15. Round 15 CT win Counter-Terrorists win
  16. Round 16 CT win Bomb defused
  17. Round 17 CT win Counter-Terrorists win
  18. Round 18 T win Bomb exploded
  19. Round 19 T win Terrorists win
  20. Round 20 CT win Bomb defused
  21. Round 21 T win Terrorists win
  22. Round 22 T win Bomb exploded
  23. Round 23 CT win Bomb defused
  24. Round 24 T win Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer