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Yawara vs paiN Academy · CCT 2026 South America Series 5 ·

Yawara 2–13 paiN Academy · Dust2

paiN Academy won Dust2 13–2.

Yawara won 4 of 12 rounds on CT and 9 of 12 on T.

paiN Academy won 3 of 12 rounds on CT and 8 of 12 on T.

pancc had the best rating on the map, 1.59, with 29 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
Yawara 2 4/12 9/12 1/2
paiN Academy 13 3/12 8/12 1/2

Yawara

Player K D A +/− ADR KAST HS% Swing Rating
pancc 29 17 6 +12 106.1 75.0% 48.3% +5.5% 1.59
brn$ 19 15 3 +4 73.7 78.6% 26.3% +2.4% 1.21
deemO 18 17 4 +1 65.8 71.4% 44.4% +0.2% 1.02
j0w 18 24 12 -6 80.1 71.4% 38.9% -3.0% 0.84
tele 16 23 5 -7 66.6 64.3% 43.8% -3.3% 0.78

paiN Academy

Player K D A +/− ADR KAST HS% Swing Rating
Tatu 26 20 4 +6 89.5 78.6% 76.9% +0.5% 1.42
Rkzinho 23 22 9 +1 102.7 78.6% 73.9% -1.0% 1.39
tsug 18 21 8 -3 68.1 67.9% 50.0% +0.5% 1.15
Misfit 15 18 13 -3 73.0 71.4% 26.7% -0.8% 1.11
shazn 14 21 5 -7 48.2 71.4% 35.7% -1.7% 0.88

Rounds

  1. Round 1 T win Terrorists win
  2. Round 2 T win Terrorists win
  3. Round 3 T win Terrorists win
  4. Round 4 T win Terrorists win
  5. Round 5 T win Terrorists win
  6. Round 6 T win Terrorists win
  7. Round 7 T win Terrorists win
  8. Round 8 T win Terrorists win
  9. Round 9 CT win Counter-Terrorists win
  10. Round 10 CT win Counter-Terrorists win
  11. Round 11 CT win Counter-Terrorists win
  12. Round 12 T win Terrorists win
  13. Round 13 T win Bomb exploded
  14. Round 14 T win Terrorists win
  15. Round 15 CT win Counter-Terrorists win
  16. Round 16 T win Terrorists win
  17. Round 17 CT win Counter-Terrorists win
  18. Round 18 CT win Bomb defused
  19. Round 19 T win Terrorists win
  20. Round 20 T win Bomb exploded
  21. Round 21 T win Bomb exploded
  22. Round 22 T win Bomb exploded
  23. Round 23 CT win Counter-Terrorists win
  24. Round 24 T win Terrorists win
  25. Round 25 CT win Counter-Terrorists win
  26. Round 26 T win Terrorists win
  27. Round 27 CT win Bomb defused
  28. Round 28 CT win Counter-Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer