Subtick

BIG Academy

BIG Academy won 16 of 28 parsed maps (57.1%), 56.9% of CT rounds and 47.0% of T rounds.

Most played map: Ancient, with 66.7% of maps won.

Maps
16–12
Match
6–7
Win %
57.1%
CT rounds
56.9%
T rounds
47.0%
Pistols
51.8%

By map

Map Played Won Win % CT rounds T rounds Pistols
Ancient 9 6 66.7% 60.2% 50.9% 55.6%
Dust2 5 3 60.0% 57.4% 42.6% 40.0%
Mirage 4 2 50.0% 52.1% 42.9% 37.5%
Anubis 3 1 33.3% 43.5% 45.5% 66.7%
Cache 3 2 66.7% 58.3% 38.1% 33.3%
Overpass 2 1 50.0% 64.7% 50.0% 75.0%
Inferno 2 1 50.0% 58.8% 54.5% 75.0%

Players

Player Maps K D A +/− ADR KAST HS% Swing Rating
prosus 28 466 457 136 +9 80.9 71.4% 58.4% -0.1% 1.14
doni 28 447 414 116 +33 80.1 70.4% 58.8% +0.3% 1.17
aZe 23 352 311 109 +41 76.9 72.5% 31.3% +0.8% 1.18
hrdina 23 321 343 93 -22 70.1 69.5% 60.1% -1.0% 1.01
w1dow 19 277 278 83 -1 73.8 70.5% 59.6% -0.3% 1.07
sheezy 5 50 93 29 -43 54.7 63.8% 46.0% -4.5% 0.68

Recent matches

Events

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos.