Nexus
Nexus won 34 of 75 parsed maps (45.3%), 52.8% of CT rounds and 48.5% of T rounds.
Most played map: Dust2, with 58.8% of maps won.
- Maps
- 34–41
- Match
- 17–15
- Win %
- 45.3%
- CT rounds
- 52.8%
- T rounds
- 48.5%
- Pistols
- 52.7%
By map
| Map | Played | Won | Win % | CT rounds | T rounds | Pistols |
|---|---|---|---|---|---|---|
| Dust2 | 17 | 10 | 58.8% | 53.4% | 39.2% | 50.0% |
| Anubis | 16 | 7 | 43.8% | 51.0% | 55.0% | 34.4% |
| Cache | 11 | 4 | 36.4% | 58.1% | 51.4% | 68.2% |
| Ancient | 10 | 3 | 30.0% | 53.7% | 53.0% | 45.0% |
| Mirage | 9 | 3 | 33.3% | 60.4% | 46.4% | 83.3% |
| Inferno | 9 | 6 | 66.7% | 38.9% | 51.8% | 50.0% |
| Overpass | 2 | 1 | 50.0% | 63.6% | 25.0% | 50.0% |
| Nuke | 1 | 0 | 0.0% | 41.7% | 45.5% | 50.0% |
Players
| Player | Maps | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|---|
| s0und | 75 | 1083 | 1067 | 290 | +16 | 73.7 | 70.7% | 60.7% | +0.2% | 1.12 |
| fNk | 75 | 988 | 1148 | 438 | -160 | 71.4 | 69.3% | 48.9% | -1.4% | 1.00 |
| shield | 75 | 1172 | 947 | 303 | +225 | 83.2 | 74.8% | 30.9% | +2.0% | 1.30 |
| Nexius | 71 | 1018 | 1116 | 377 | -98 | 75.8 | 70.1% | 55.3% | -1.0% | 1.05 |
| HOLY | 52 | 772 | 741 | 254 | +31 | 74.9 | 72.8% | 57.1% | +0.4% | 1.16 |
| H4rder | 4 | 56 | 52 | 27 | +4 | 80.2 | 81.9% | 62.5% | +0.4% | 1.13 |
Recent matches
- JiJieHao vs Nexus 2–0 Digital Crusade DraculaN Season 7
- BASEMENT BOYS vs Nexus 1–2 Digital Crusade DraculaN Season 7
- SAW vs Nexus 1–2 Digital Crusade DraculaN Season 7
- BC.Game vs Nexus 2–1 Digital Crusade DraculaN Season 7
- Luminosity vs Nexus 1–2 Digital Crusade DraculaN Season 7
- WBT vs Nexus 1–2 Digital Crusade DraculaN Season 7
- Drama vs Nexus 1–2 Digital Crusade DraculaN Season 7
- WBT vs Nexus 13–8 Digital Crusade DraculaN Season 7
- Nexus vs Black Phoenix 0–2 CCT 2026 Europe Series 10
- Acend vs Nexus 0–2 CCT 2026 Europe Series 10
- Lavked vs Nexus 0–2 CCT 2026 Europe Series 10
- Nexus vs 6yuBoJlbl 1–26 CIS Esports League CyberClash Season 1
Events
Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos.